Core/Commands: added .debug areatriggers
-if turned on it will print the trigger id to chat if you get near it --HG-- branch : trunk
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@@ -0,0 +1,3 @@
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DELETE FROM `command` WHERE `name` IN ('debug areatriggers');
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INSERT INTO `command` (`name`,`security`,`help`) VALUES
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('debug areatriggers',1,'Syntax: .debug areatriggers\nToggle debug mode for areatriggers. In debug mode GM will be notified if reaching an areatrigger');
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@@ -0,0 +1,5 @@
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DELETE FROM `trinity_string` WHERE `entry` IN (1202,1203,1204);
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INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES
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(1202, 'Areatrigger debugging turned on.'),
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(1203, 'Areatrigger debugging turned off.'),
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(1204, 'You have reached areatrigger %u.');
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@@ -205,6 +205,7 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateCommand, "", NULL },
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{ "itemexpire", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugItemExpireCommand, "", NULL },
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{ "itemexpire", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugItemExpireCommand, "", NULL },
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{ "areatriggers", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugAreaTriggers, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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{ NULL, 0, false, NULL, "", NULL }
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};
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};
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@@ -171,6 +171,7 @@ class ChatHandler
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bool HandleDebugSpellCheckCommand(const char* args);
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bool HandleDebugSpellCheckCommand(const char* args);
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bool HandleDebugUpdateCommand(const char* args);
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bool HandleDebugUpdateCommand(const char* args);
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bool HandleDebugUpdateWorldStateCommand(const char* args);
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bool HandleDebugUpdateWorldStateCommand(const char* args);
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bool HandleDebugAreaTriggers(const char* args);
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bool HandleDebugSet32Bit(const char* args);
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bool HandleDebugSet32Bit(const char* args);
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bool HandleDebugThreatList(const char * args);
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bool HandleDebugThreatList(const char * args);
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@@ -271,6 +271,20 @@ bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
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return true;
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return true;
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}
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}
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bool ChatHandler::HandleDebugAreaTriggers(const char* args)
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{
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Player* plr = m_session->GetPlayer();
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if (!plr->isDebugAreaTriggers)
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{
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PSendSysMessage(LANG_DEBUG_AREATRIGGER_ON);
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plr->isDebugAreaTriggers = true;
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} else {
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PSendSysMessage(LANG_DEBUG_AREATRIGGER_OFF);
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plr->isDebugAreaTriggers = false;
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}
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return true;
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}
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bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
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bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
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{
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{
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// USAGE: .debug play cinematic #cinematicid
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// USAGE: .debug play cinematic #cinematicid
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@@ -615,6 +615,8 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputa
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m_globalCooldowns.clear();
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m_globalCooldowns.clear();
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m_ConditionErrorMsgId = 0;
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m_ConditionErrorMsgId = 0;
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isDebugAreaTriggers = false;
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}
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}
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Player::~Player ()
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Player::~Player ()
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@@ -2381,6 +2381,7 @@ class Player : public Unit, public GridObject<Player>
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Spell * m_spellModTakingSpell;
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Spell * m_spellModTakingSpell;
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float GetAverageItemLevel();
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float GetAverageItemLevel();
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bool isDebugAreaTriggers;
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protected:
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protected:
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uint32 m_AreaID;
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uint32 m_AreaID;
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@@ -802,7 +802,10 @@ enum TrinityStrings
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// Debug commands
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// Debug commands
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LANG_CINEMATIC_NOT_EXIST = 1200,
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LANG_CINEMATIC_NOT_EXIST = 1200,
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LANG_MOVIE_NOT_EXIST = 1201,
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LANG_MOVIE_NOT_EXIST = 1201,
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// Room for more debug 1202-1299 not used
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LANG_DEBUG_AREATRIGGER_ON = 1202,
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LANG_DEBUG_AREATRIGGER_OFF = 1203,
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LANG_DEBUG_AREATRIGGER_REACHED = 1204,
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// Room for more debug 1205-1299 not used
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// FREE IDS 1300-9999
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// FREE IDS 1300-9999
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@@ -882,6 +882,9 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
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}
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}
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}
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}
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if (GetPlayer()->isDebugAreaTriggers)
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ChatHandler(GetPlayer()).PSendSysMessage(LANG_DEBUG_AREATRIGGER_REACHED, Trigger_ID);
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if (sScriptMgr.OnAreaTrigger(GetPlayer(), atEntry))
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if (sScriptMgr.OnAreaTrigger(GetPlayer(), atEntry))
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return;
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return;
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