Core/Commands: added .debug areatriggers
-if turned on it will print the trigger id to chat if you get near it --HG-- branch : trunk
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@@ -2381,6 +2381,7 @@ class Player : public Unit, public GridObject<Player>
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Spell * m_spellModTakingSpell;
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float GetAverageItemLevel();
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bool isDebugAreaTriggers;
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protected:
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uint32 m_AreaID;
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