*Update spellmod system
*Implement SPELL_ATTR_EX6_IGNORE_CASTER_AURAS *Fix some bugs with traps proc flags --HG-- branch : trunk
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@@ -158,7 +158,7 @@ SpellSpecific GetSpellSpecific(uint32 spellId);
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// Different spell properties
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inline float GetSpellRadiusForHostile(SpellRadiusEntry const *radius) { return (radius ? radius->radiusHostile : 0); }
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inline float GetSpellRadiusForFriend(SpellRadiusEntry const *radius) { return (radius ? radius->radiusFriend : 0); }
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uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell const* spell = NULL);
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uint32 GetSpellCastTime(SpellEntry const* spellInfo, Spell * spell = NULL);
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bool GetDispelChance(Unit* caster, uint32 spellId);
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inline float GetSpellMinRangeForHostile(SpellRangeEntry const *range) { return (range ? range->minRangeHostile : 0); }
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inline float GetSpellMaxRangeForHostile(SpellRangeEntry const *range) { return (range ? range->maxRangeHostile : 0); }
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