*Update spellmod system
*Implement SPELL_ATTR_EX6_IGNORE_CASTER_AURAS *Fix some bugs with traps proc flags --HG-- branch : trunk
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@@ -77,7 +77,7 @@ class TRINITY_DLL_SPEC Aura
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void SetAuraSlot(uint8 slot) { m_auraSlot = slot; }
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uint8 GetAuraCharges() const { return m_procCharges; }
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void SetAuraCharges(uint8 charges);
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void DropAuraCharge();
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bool DropAuraCharge();
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void SetProcDamage(uint32 val) { m_procDamage = val; }
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uint32 GetProcDamage() const { return m_procDamage; }
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