*Fix the bug that some traps without charges and spell radius cannot be triggered.

*Provide spell support for quest 12698

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-03 23:24:57 -05:00
parent 65881812aa
commit 38fd158c40
3 changed files with 20 additions and 11 deletions
+13 -9
View File
@@ -303,20 +303,19 @@ void GameObject::Update(uint32 /*p_time*/)
if(m_cooldownTime >= time(NULL))
return;
if(!goInfo->trap.spellId)
return;
bool IsBattleGroundTrap = false;
//FIXME: this is activation radius (in different casting radius that must be selected from spell data)
//TODO: move activated state code (cast itself) to GO_ACTIVATED, in this place only check activating and set state
float radius = 0.0f;
const SpellEntry *spellEntry = sSpellStore.LookupEntry(m_spellId);
if(spellEntry)
radius = GetSpellRadiusForHostile(sSpellRadiusStore.LookupEntry(spellEntry->EffectRadiusIndex[0]));
else
float radius = goInfo->trap.radius;
if(!radius) // i think this is a hack, spell radius is determined by trap radius (spell itself does not have radius)
if(const SpellEntry *spellEntry = sSpellStore.LookupEntry(m_spellId))
radius = goInfo->trap.radius;
if(!radius)
{
if(goInfo->trap.cooldown != 3) // cast in other case (at some triggering/linked go/etc explicit call)
return;
else
if(goInfo->trap.cooldown == 3) // cast in other case (at some triggering/linked go/etc explicit call)
{
if(m_respawnTime > 0)
break;
@@ -324,13 +323,15 @@ void GameObject::Update(uint32 /*p_time*/)
radius = goInfo->trap.cooldown; // battlegrounds gameobjects has data2 == 0 && data5 == 3
IsBattleGroundTrap = true;
}
if(!radius)
return;
}
bool NeedDespawn = (goInfo->trap.charges != 0);
// Note: this hack with search required until GO casting not implemented
// search unfriendly creature
if(owner && NeedDespawn) // hunter trap
if(owner) // hunter trap
{
Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck checker(this, owner, radius);
Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck> searcher(this, ok, checker);
@@ -354,6 +355,9 @@ void GameObject::Update(uint32 /*p_time*/)
CastSpell(ok, goInfo->trap.spellId);
//caster->CastSpell(ok, goInfo->trap.spellId, true, 0, 0, GetGUID());
if(goInfo->trap.cooldown)
m_cooldownTime = time(NULL) + goInfo->trap.cooldown;
else
m_cooldownTime = time(NULL) + 4; // 4 seconds
if(NeedDespawn)
+4
View File
@@ -4892,6 +4892,10 @@ void Spell::EffectScriptEffect(uint32 effIndex)
if(unitTarget)
m_caster->CastSpell(unitTarget, 52125, false);
return;
case 52479: // Gift of the Harvester
if(unitTarget && m_originalCaster)
m_originalCaster->CastSpell(unitTarget, urand(0, 1) ? damage : 52505, true);
return;
// Death Gate
case 52751:
{
+1
View File
@@ -3370,6 +3370,7 @@ void SpellMgr::LoadSpellCustomAttr()
case 39365: // Thundering Storm
case 41071: // Raise Dead (HACK)
case 52124: // Sky Darkener Assault
case 52479: // Gift of the Harvester
spellInfo->MaxAffectedTargets = 1;
break;
case 41376: // Spite