diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 67019f0991..f68488e538 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4415,7 +4415,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i) } } // Obliterate (12.5% more damage per disease) - if (m_spellInfo->SpellFamilyFlags[1] & 0x20000) + else if (m_spellInfo->SpellFamilyFlags[1] & 0x20000) { bool consumeDiseases = true; // Annihilation