Fix build

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-12-24 20:17:38 +01:00
parent 18cc4c4aba
commit 385b81662a
2 changed files with 3 additions and 12 deletions
+3 -3
View File
@@ -79,7 +79,7 @@ public:
{ "creature_ai_summons", SEC_ADMINISTRATOR, true, &HandleReloadEventAISummonsCommand, "", NULL },
{ "creature_ai_texts", SEC_ADMINISTRATOR, true, &HandleReloadEventAITextsCommand, "", NULL },
{ "creature_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestInvRelationsCommand, "",NULL },
{ "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadCreatureLinkedRespawnCommand, "", NULL },
{ "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "", NULL },
{ "creature_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
{ "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &HandleReloadOnKillReputationCommand, "", NULL },
{ "creature_questrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestRelationsCommand, "", NULL },
@@ -545,10 +545,10 @@ public:
return true;
}
static bool HandleReloadCreatureLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/)
static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outString("Loading Linked Respawns... (`creature_linked_respawn`)");
sObjectMgr->LoadCreatureLinkedRespawn();
sObjectMgr->LoadLinkedRespawn();
handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded.");
return true;
}
@@ -30,15 +30,6 @@ EndContentData */
#include "ScriptPCH.h"
/*######
## npc_neeru_fireblade
######*/
#define QUEST_5727 5727
#define GOSSIP_HNF "You may speak frankly, Neeru..."
#define GOSSIP_SNF "[PH] ..."
/*######
## npc_shenthul
######*/