Core/Spells: Linked aura state to spell 71465 (Divine Surge)

This commit is contained in:
Shauren
2011-05-05 12:52:40 +02:00
parent e1a125a5c4
commit 375b557fb3
+8 -3
View File
@@ -485,14 +485,19 @@ AuraState GetSpellAuraState(SpellEntry const* spellInfo)
return AURA_STATE_BLEEDING; return AURA_STATE_BLEEDING;
if (GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST) if (GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_FROST)
{
for (uint8 i = 0; i<MAX_SPELL_EFFECTS; ++i) for (uint8 i = 0; i<MAX_SPELL_EFFECTS; ++i)
{
if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STUN if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STUN
|| spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_ROOT) || spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_ROOT)
return AURA_STATE_FROZEN; return AURA_STATE_FROZEN;
switch (spellInfo->Id)
{
case 71465: // Divine Surge
return AURA_STATE_UNKNOWN22;
default:
break;
} }
}
return AURA_STATE_NONE; return AURA_STATE_NONE;
} }