SPELLMOD_DAMAGE is applied in SpellDamageBonus() - remove this hack for Eviscerate to prevent double apply
--HG-- branch : trunk
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@@ -640,10 +640,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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// Eviscerate and Envenom Bonus Damage (item set effect)
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// Eviscerate and Envenom Bonus Damage (item set effect)
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if (m_caster->HasAura(SPELL_EVISCERATE_AND_ENVENOM_BONUS_DAMAGE_37169))
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if (m_caster->HasAura(SPELL_EVISCERATE_AND_ENVENOM_BONUS_DAMAGE_37169))
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damage += combo*40;
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damage += combo*40;
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// Apply spell mods
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if (Player* modOwner = m_caster->GetSpellModOwner())
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modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, damage);
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}
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}
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}
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}
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break;
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break;
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