*Gundrak: Eck the Ferocious & Gal'Darah, by Tartalo

*Implement talent Lava Flows (ranks 1-3), by win32

--HG--
branch : trunk
This commit is contained in:
maximius
2009-09-26 22:13:08 -07:00
parent 342b071d47
commit 371c6fd371
3 changed files with 151 additions and 5 deletions
@@ -26,13 +26,22 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
}
uint32 uiBerserkTimer;
uint32 uiBiteTimer;
uint32 uiSpitTimer;
uint32 uiSpringTimer;
bool bBerserk;
ScriptedInstance* pInstance;
void Reset()
{
//Source Deadly Boss Mod
uiBerserkTimer = 120000; //2min
uiBerserkTimer = 60000 + rand()%30000; //60-90 secs according to wowwiki
uiBiteTimer = 5000;
uiSpitTimer = 10000;
uiSpringTimer = 8000;
bBerserk = false;
if (pInstance)
pInstance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, NOT_STARTED);
@@ -49,11 +58,31 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
//Return since we have no target
if (!UpdateVictim())
return;
if (uiBerserkTimer < diff)
if (uiBiteTimer < diff)
{
DoCast(m_creature->getVictim(),SPELL_ECK_BITE);
uiBiteTimer = 8000 + rand()%4000;
} else uiBiteTimer -= diff;
if (uiSpitTimer < diff)
{
DoCast(m_creature->getVictim(),SPELL_ECK_SPIT);
uiSpitTimer = 6000 + rand()%8000;
} else uiSpitTimer -= diff;
if (uiSpringTimer < diff)
{
Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
while (pTarget && (pTarget->GetTypeId() != TYPEID_PLAYER || pTarget == m_creature->getVictim()))
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget)
DoCast(pTarget,RAND(SPELL_ECK_SPRING_1,SPELL_ECK_SPRING_2));
uiSpringTimer = 5000 + rand()%10000;
} else uiSpringTimer -= diff;
//Berserk on timer or 20% of health
if (!bBerserk && (uiBerserkTimer < diff || m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 20))
{
DoCast(m_creature,SPELL_ECK_BERSERK);
uiBerserkTimer = 120000;
bBerserk = true;
}else uiBerserkTimer -= diff;
DoMeleeAttackIfReady();
@@ -16,9 +16,13 @@ update creature_template set scriptname = '' where entry = '';
enum Spells
{
SPELL_ENRAGE = 55285,
H_SPELL_ENRAGE = 59828,
SPELL_IMPALING_CHARGE = 54956,
H_SPELL_IMPALING_CHARGE = 59827,
SPELL_STOMP = 55292,
H_SPELL_STOMP = 59826,
SPELL_PUNCTURE = 55276,
H_SPELL_PUNCTURE = 59826,
SPELL_STAMPEDE = 55218,
SPELL_WHIRLING_SLASH = 55249,
H_SPELL_WHIRLING_SLASH = 55825
@@ -39,6 +43,12 @@ enum Yells
SAY_TRANSFORM_2 = -1604009
};
enum CombatPhase
{
TROLL,
RHINO
};
struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
{
boss_gal_darahAI(Creature *c) : ScriptedAI(c)
@@ -46,10 +56,30 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
pInstance = c->GetInstanceData();
}
uint32 uiStampedeTimer;
uint32 uiWhirlingSlashTimer;
uint32 uiPunctureTimer;
uint32 uiEnrageTimer;
uint32 uiImpalingChargeTimer;
uint32 uiStompTimer;
CombatPhase Phase;
uint8 uiPhaseCounter;
ScriptedInstance* pInstance;
void Reset()
{
uiStampedeTimer = 10000;
uiWhirlingSlashTimer = 20000;
uiPunctureTimer = 10000;
uiEnrageTimer = 15000;
uiImpalingChargeTimer = 20000;
uiStompTimer = 25000;
Phase = TROLL;
if (pInstance)
pInstance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED);
}
@@ -67,6 +97,75 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
//Return since we have no target
if (!UpdateVictim())
return;
switch (Phase)
{
case TROLL:
if (uiPhaseCounter == 2)
{
//FIX: implement transformation
Phase = RHINO;
uiPhaseCounter = 0;
DoScriptText(SAY_TRANSFORM_1,m_creature);
}
else
{
if (uiStampedeTimer < diff)
{
DoCast(m_creature,SPELL_STAMPEDE);
DoScriptText(RAND(SAY_SUMMON_RHINO_1,SAY_SUMMON_RHINO_2,SAY_SUMMON_RHINO_3),m_creature);
uiStampedeTimer = 15000;
} else uiStampedeTimer -= diff;
if (uiWhirlingSlashTimer < diff)
{
DoCast(m_creature->getVictim(), HeroicMode ? H_SPELL_WHIRLING_SLASH : SPELL_WHIRLING_SLASH);
uiWhirlingSlashTimer = 20000;
++uiPhaseCounter;
} else uiWhirlingSlashTimer -= diff;
}
break;
case RHINO:
if (uiPhaseCounter == 2)
{
//FIX: implement transformation
Phase = TROLL;
uiPhaseCounter = 0;
DoScriptText(SAY_TRANSFORM_2,m_creature);
}
else
{
if (uiPunctureTimer < diff)
{
DoCast(m_creature->getVictim(), HeroicMode ? H_SPELL_PUNCTURE : SPELL_PUNCTURE);
uiPunctureTimer = 8000;
} else uiPunctureTimer -= diff;
if (uiEnrageTimer < diff)
{
DoCast(m_creature->getVictim(), HeroicMode ? H_SPELL_ENRAGE : SPELL_ENRAGE);
uiEnrageTimer = 20000;
} else uiEnrageTimer -= diff;
if(uiStompTimer < diff)
{
DoCast(m_creature->getVictim(), HeroicMode ? H_SPELL_STOMP : SPELL_STOMP);
uiStompTimer = 20000;
} else uiStompTimer -= diff;
if (uiImpalingChargeTimer < diff)
{
Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
while (pTarget && pTarget->GetTypeId() != TYPEID_PLAYER)
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget)
DoCast(pTarget,HeroicMode ? H_SPELL_IMPALING_CHARGE : SPELL_IMPALING_CHARGE);
uiImpalingChargeTimer = 30000;
++uiPhaseCounter;
} else uiImpalingChargeTimer -= diff;
}
break;
}
DoMeleeAttackIfReady();
}
+18
View File
@@ -6557,6 +6557,24 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
target = this;
break;
}
// Lava Flows (Rank 1)
case 51480:
{
triggered_spell_id = 64694;
break;
}
// Lava Flows (Rank 2)
case 51481:
{
triggered_spell_id = 65263;
break;
}
// Lava Flows (Rank 3)
case 51482:
{
triggered_spell_id = 65264;
break;
}
// Glyph of Healing Wave
case 55440:
{