Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Professor Putricide encounter
Scripts/Spells: Added blizzlike error messages for certain spells Scripts/Items: Removed obsolete scripts
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@@ -81,6 +81,33 @@ void SummonList::DespawnAll()
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}
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}
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void SummonList::RemoveNotExisting()
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{
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for (iterator i = begin(); i != end();)
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{
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if (Unit::GetCreature(*me, *i))
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++i;
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else
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erase(i++);
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}
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}
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bool SummonList::HasEntry(uint32 entry)
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{
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for (iterator i = begin(); i != end();)
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{
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Creature* summon = Unit::GetCreature(*me, *i);
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if (!summon)
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erase(i++);
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else if (summon->GetEntry() == entry)
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return true;
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else
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++i;
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}
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return false;
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}
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ScriptedAI::ScriptedAI(Creature* pCreature) : CreatureAI(pCreature),
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me(pCreature),
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IsFleeing(false),
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@@ -36,6 +36,8 @@ class SummonList : public std::list<uint64>
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void DespawnAll();
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void DoAction(uint32 entry, uint32 info);
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void DoZoneInCombat(uint32 entry = 0);
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void RemoveNotExisting();
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bool HasEntry(uint32 entry);
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private:
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Creature *me;
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};
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@@ -1045,7 +1045,7 @@ enum SpellCustomErrors
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SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT = 33, // Only Death Knights may enter Ebon Hold.
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SPELL_CUSTOM_ERROR_MUST_BE_IN_FERAL_FORM = 34, // Must be in Cat Form, Bear Form, or Dire Bear Form
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SPELL_CUSTOM_ERROR_MUST_BE_NEAR_HELPLESS_VILLAGER = 35, // You must be within range of a Helpless Wintergarde Villager.
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SPELL_CUSTOM_ERROR_MUST_TARGET_ELEMENTAL_MECHANICAL = 36, // You cannot target an elemental or mechanical corpse.
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SPELL_CUSTOM_ERROR_CANT_TARGET_ELEMENTAL_MECHANICAL = 36, // You cannot target an elemental or mechanical corpse.
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SPELL_CUSTOM_ERROR_MUST_HAVE_USED_DALARAN_CRYSTAL = 37, // This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once.
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SPELL_CUSTOM_ERROR_YOU_ALREADY_HOLD_SOMETHING = 38, // You are already holding something in your hand. You must throw the creature in your hand before picking up another.
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SPELL_CUSTOM_ERROR_YOU_DONT_HOLD_ANYTHING = 39, // You don't have anything to throw! Find a Vargul and use Gymer Grab to pick one up!
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@@ -4826,15 +4826,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
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if (unitTarget && m_originalCaster)
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m_originalCaster->CastSpell(unitTarget, urand(0, 1) ? damage : 52505, true);
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return;
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// Death Gate
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case 52751:
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{
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if (!unitTarget || unitTarget->getClass() != CLASS_DEATH_KNIGHT)
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return;
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// triggered spell is stored in m_spellInfo->EffectBasePoints[0]
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unitTarget->CastSpell(unitTarget, damage, false);
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break;
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}
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case 53110: // Devour Humanoid
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if (unitTarget)
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unitTarget->CastSpell(m_caster, damage, true);
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