Implement support of Timed Achievement. Thanks Shauren.
Fixes issue #1431. --HG-- branch : trunk
This commit is contained in:
@@ -249,12 +249,15 @@ class AchievementMgr
|
||||
void SendAllAchievementData();
|
||||
void SendRespondInspectAchievements(Player* player);
|
||||
bool HasAchieved(AchievementEntry const* achievement) const;
|
||||
Player* GetPlayer() { return m_player;}
|
||||
Player* GetPlayer() { return m_player; }
|
||||
void UpdateTimedAchievements(uint32 timeDiff);
|
||||
void StartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry);
|
||||
void RemoveTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry); // used for quest and scripted timed achievements
|
||||
|
||||
private:
|
||||
enum ProgressType { PROGRESS_SET, PROGRESS_ACCUMULATE, PROGRESS_HIGHEST };
|
||||
void SendAchievementEarned(AchievementEntry const* achievement);
|
||||
void SendCriteriaUpdate(uint32 id, CriteriaProgress const* progress);
|
||||
void SendCriteriaUpdate(AchievementCriteriaEntry const* entry, CriteriaProgress const* progress, uint32 timeElapsed, bool timedCompleted);
|
||||
void SetCriteriaProgress(AchievementCriteriaEntry const* entry, uint32 changeValue, ProgressType ptype = PROGRESS_SET);
|
||||
void CompletedCriteriaFor(AchievementEntry const* achievement);
|
||||
bool IsCompletedCriteria(AchievementCriteriaEntry const* criteria, AchievementEntry const* achievement);
|
||||
@@ -265,12 +268,15 @@ class AchievementMgr
|
||||
Player* m_player;
|
||||
CriteriaProgressMap m_criteriaProgress;
|
||||
CompletedAchievementMap m_completedAchievements;
|
||||
typedef std::map<uint32, uint32> TimedAchievementMap;
|
||||
TimedAchievementMap m_timedAchievements; // Criteria id/time left in MS
|
||||
};
|
||||
|
||||
class AchievementGlobalMgr
|
||||
{
|
||||
public:
|
||||
AchievementCriteriaEntryList const& GetAchievementCriteriaByType(AchievementCriteriaTypes type);
|
||||
AchievementCriteriaEntryList const& GetTimedAchievementCriteriaByType(AchievementCriteriaTimedTypes type);
|
||||
AchievementCriteriaEntryList const* GetAchievementCriteriaByAchievement(uint32 id)
|
||||
{
|
||||
AchievementCriteriaListByAchievement::const_iterator itr = m_AchievementCriteriaListByAchievement.find(id);
|
||||
@@ -322,6 +328,7 @@ class AchievementGlobalMgr
|
||||
|
||||
// store achievement criterias by type to speed up lookup
|
||||
AchievementCriteriaEntryList m_AchievementCriteriasByType[ACHIEVEMENT_CRITERIA_TYPE_TOTAL];
|
||||
AchievementCriteriaEntryList m_AchievementCriteriasByTimedType[ACHIEVEMENT_TIMED_TYPE_MAX];
|
||||
// store achievement criterias by achievement to speed up lookup
|
||||
AchievementCriteriaListByAchievement m_AchievementCriteriaListByAchievement;
|
||||
// store achievements by referenced achievement id to speed up lookup
|
||||
|
||||
Reference in New Issue
Block a user