The Nexus, The Oculus: Boss drakos support, register needed scripts
This scripts are pushed for testing purposes, so is not recommended opening it for production enviroments. any feedback is welcome :) Fixes issue #449. --HG-- branch : trunk
This commit is contained in:
@@ -328,6 +328,9 @@ void AddSC_boss_anomalus();
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void AddSC_boss_ormorok();
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void AddSC_boss_keristrasza();
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void AddSC_instance_nexus();
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void AddSC_boss_drakos(); //The Nexus The Oculus
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void AddSC_instance_oculus();
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void AddSC_oculus();
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void AddSC_boss_sartharion(); //Obsidian Sanctum
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void AddSC_instance_obsidian_sanctum();
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void AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
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@@ -796,6 +799,9 @@ void AddScripts()
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AddSC_boss_ormorok();
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AddSC_boss_keristrasza();
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AddSC_instance_nexus();
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AddSC_boss_drakos(); //The Nexus The Oculus
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AddSC_instance_oculus();
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AddSC_oculus();
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AddSC_boss_sartharion(); //Obsidian Sanctum
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AddSC_instance_obsidian_sanctum();
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AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning
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@@ -378,6 +378,7 @@ SET(scripts_STAT_SRCS
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northrend/nexus/oculus/boss_varos.cpp
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northrend/nexus/oculus/boss_eregos.cpp
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northrend/nexus/oculus/oculus.h
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northrend/nexus/oculus/oculus.cpp
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northrend/obsidian_sanctum/instance_obsidian_sanctum.cpp
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northrend/obsidian_sanctum/boss_sartharion.cpp
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northrend/obsidian_sanctum/obsidian_sanctum.h
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@@ -1,22 +1,32 @@
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/* Script Data Start
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SDName: Boss drakos
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SDAuthor: LordVanMartin
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SD%Complete:
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SDComment:
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SDCategory:
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Script Data End */
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/* Copyright (C) 2006 - 2010 TrinityCore <http://www.trinitycore.org>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*** SQL START ***
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update creature_template set scriptname = '' where entry = '';
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*** SQL END ***/
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#include "ScriptedPch.h"
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#include "oculus.h"
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enum Spells
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{
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SPELL_MAGIC_PULL = 51336,
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SPELL_THUNDERING_STOMP = 50774,
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SPELL_THUNDERING_STOMP_2 = 59370
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SPELL_MAGIC_PULL = 51336,
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SPELL_MAGIC_PULL_EFFECT = 50770,
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SPELL_THUNDERING_STOMP = 50774,
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SPELL_THUNDERING_STOMP_H = 59370,
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SPELL_UNSTABLE_SPHERE_PASSIVE = 50756,
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SPELL_UNSTABLE_SPHERE_PULSE = 50757,
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SPELL_UNSTABLE_SPHERE_TIMER = 50758,
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NPC_UNSTABLE_SPHERE = 28166,
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};
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//not in db
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@@ -38,18 +48,32 @@ enum Yells
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struct boss_drakosAI : public ScriptedAI
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{
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boss_drakosAI(Creature *c) : ScriptedAI(c)
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boss_drakosAI(Creature *c) : ScriptedAI(c), lSummons(me)
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{
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pInstance = c->GetInstanceData();
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}
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uint32 magicPullTimer ;
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uint32 stompTimer ;
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uint32 bombSummonTimer ;
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uint32 postPullTimer ;
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bool isPulling ;
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bool postPull ;
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ScriptedInstance* pInstance;
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SummonList lSummons;
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void Reset()
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{
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lSummons.DespawnAll();
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magicPullTimer = urand(12000, 15000);
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stompTimer = urand(3000, 6000);
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bombSummonTimer = 2000;
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postPull = false;
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isPulling = false;
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if (pInstance)
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pInstance->SetData(DATA_DRAKOS_EVENT, NOT_STARTED);
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}
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void EnterCombat(Unit* who)
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{
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DoScriptText(SAY_AGGRO, m_creature);
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@@ -57,14 +81,67 @@ struct boss_drakosAI : public ScriptedAI
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if (pInstance)
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pInstance->SetData(DATA_DRAKOS_EVENT, IN_PROGRESS);
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}
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void AttackStart(Unit* who) {}
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void MoveInLineOfSight(Unit* who) {}
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void JustSummoned(Creature* summon)
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{
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lSummons.Summon(summon);
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}
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void UpdateAI(const uint32 diff)
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{
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//Return since we have no target
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if (!UpdateVictim())
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return;
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if(bombSummonTimer < diff)
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{
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if(postPull)
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{
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m_creature->SummonCreature(NPC_UNSTABLE_SPHERE, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ());
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m_creature->SummonCreature(NPC_UNSTABLE_SPHERE, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ());
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}
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else
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m_creature->SummonCreature(NPC_UNSTABLE_SPHERE, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ());
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bombSummonTimer = 2000;
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} else bombSummonTimer -= diff;
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if(magicPullTimer < diff)
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{
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if(isPulling)
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{
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if (pInstance)
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{
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Map::PlayerList const &players = pInstance->instance->GetPlayers();
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for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
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DoCast(itr->getSource(), SPELL_MAGIC_PULL_EFFECT, true);
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}
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isPulling = false;
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postPull = true;
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postPullTimer = 4000;
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magicPullTimer = urand(15000, 25000);
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}
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else
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{
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DoScriptText(RAND(SAY_PULL_1,SAY_PULL_2,SAY_PULL_3,SAY_PULL_4), m_creature);
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DoCast(SPELL_MAGIC_PULL);
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magicPullTimer = 2000;
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isPulling = true;
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}
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} else magicPullTimer -= diff;
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if(postPull)
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{
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if (postPullTimer < diff)
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postPull = false;
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else postPullTimer -= diff;
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}
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if(stompTimer < diff)
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{
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DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2,SAY_STOMP_3), m_creature);
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DoCast(DUNGEON_MODE(SPELL_THUNDERING_STOMP, SPELL_THUNDERING_STOMP_H));
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stompTimer = urand(15000, 18000);
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} else stompTimer -= diff ;
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DoMeleeAttackIfReady();
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}
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void JustDied(Unit* killer)
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@@ -76,8 +153,6 @@ struct boss_drakosAI : public ScriptedAI
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}
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void KilledUnit(Unit *victim)
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{
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if (victim == m_creature)
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return;
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DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2,SAY_KILL_3), m_creature);
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}
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};
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@@ -87,6 +162,44 @@ CreatureAI* GetAI_boss_drakos(Creature* pCreature)
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return new boss_drakosAI (pCreature);
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}
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struct npc_unstable_sphereAI : public ScriptedAI
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{
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npc_unstable_sphereAI(Creature *c) : ScriptedAI(c) {}
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uint32 pulseTimer;
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uint32 deathTimer;
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void Reset()
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{
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m_creature->SetReactState(REACT_PASSIVE) ;
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m_creature->GetMotionMaster()->MoveRandom(40.0f);
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m_creature->SetSpeed(MOVE_RUN, 2, true);
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m_creature->setFaction(14);
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m_creature->AddAura(SPELL_UNSTABLE_SPHERE_PASSIVE, m_creature);
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m_creature->AddAura(SPELL_UNSTABLE_SPHERE_TIMER, m_creature);
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pulseTimer = 3000;
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deathTimer = 19000;
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}
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void UpdateAI(const uint32 diff)
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{
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if(pulseTimer < diff)
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{
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DoCast(SPELL_UNSTABLE_SPHERE_PULSE);
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pulseTimer = 3000;
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} pulseTimer -= diff;
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if(deathTimer < diff)
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m_creature->DisappearAndDie();
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else deathTimer -= diff;
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}
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};
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CreatureAI* GetAI_npc_unstable_sphere(Creature* pCreature)
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{
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return new npc_unstable_sphereAI (pCreature);
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}
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void AddSC_boss_drakos()
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{
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Script *newscript;
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@@ -95,4 +208,9 @@ void AddSC_boss_drakos()
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newscript->Name = "boss_drakos";
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newscript->GetAI = &GetAI_boss_drakos;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "npc_unstable_sphere";
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newscript->GetAI = &GetAI_npc_unstable_sphere;
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newscript->RegisterSelf();
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}
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@@ -0,0 +1,174 @@
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/* Copyright (C) 2006 - 2010 TrinityCore <http://www.trinitycore.org>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ScriptedPch.h"
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#include "oculus.h"
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#define GOSSIP_ITEM_DRAKES "So where do we go from here?"
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#define GOSSIP_ITEM_BELGARISTRASZ1 "I want to fly on the wings of the Red Flight"
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#define GOSSIP_ITEM_BELGARISTRASZ2 "What abilities do Ruby Drakes have?"
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#define GOSSIP_ITEM_VERDISA1 "I want to fly on the wings of the Green Flight"
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#define GOSSIP_ITEM_VERDISA2 "What abilities do Emerald Drakes have?"
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#define GOSSIP_ITEM_ETERNOS1 "I want to fly on the wings of the Bronze Flight"
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#define GOSSIP_ITEM_ETERNOS2 "What abilities do Amber Drakes have?"
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#define HAS_ESSENCE(a) ((a)->HasItemCount(ITEM_EMERALD_ESSENCE,1) || (a)->HasItemCount(ITEM_AMBER_ESSENCE,1) || (a)->HasItemCount(ITEM_RUBY_ESSENCE,1))
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enum Drakes
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{
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GOSSIP_TEXTID_DRAKES = 13267,
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GOSSIP_TEXTID_BELGARISTRASZ1 = 12916,
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GOSSIP_TEXTID_BELGARISTRASZ2 = 13466,
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GOSSIP_TEXTID_BELGARISTRASZ3 = 13254,
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GOSSIP_TEXTID_VERDISA1 = 1,
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GOSSIP_TEXTID_VERDISA2 = 1,
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GOSSIP_TEXTID_VERDISA3 = 1,
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GOSSIP_TEXTID_ETERNOS1 = 1,
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GOSSIP_TEXTID_ETERNOS2 = 1,
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GOSSIP_TEXTID_ETERNOS3 = 13256,
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ITEM_EMERALD_ESSENCE = 37815,
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ITEM_AMBER_ESSENCE = 37859,
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ITEM_RUBY_ESSENCE = 37860,
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NPC_VERDISA = 27657,
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NPC_BELGARISTRASZ = 27658,
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NPC_ETERNOS = 27659
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};
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bool GossipHello_npc_oculus_drake(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if(pCreature->GetInstanceData()->GetData(DATA_DRAKOS_EVENT) == DONE)
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DRAKES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_DRAKES, pCreature->GetGUID());
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}
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return true;
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}
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bool GossipSelect_npc_oculus_drake(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
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{
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switch(pCreature->GetEntry())
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{
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case NPC_VERDISA: //Verdisa
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switch(uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF + 1:
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if(!HAS_ESSENCE(pPlayer))
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA1, pCreature->GetGUID());
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}
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else
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA2, pCreature->GetGUID());
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}
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break;
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case GOSSIP_ACTION_INFO_DEF + 2:
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{
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ItemPosCountVec dest;
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uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_EMERALD_ESSENCE, 1);
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if (msg == EQUIP_ERR_OK)
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pPlayer->StoreNewItem(dest, ITEM_EMERALD_ESSENCE, true);
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pPlayer->CLOSE_GOSSIP_MENU();
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break;
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}
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case GOSSIP_ACTION_INFO_DEF + 3:
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_VERDISA3, pCreature->GetGUID());
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break;
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}
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break;
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case NPC_BELGARISTRASZ: //Belgaristrasz
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switch(uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF + 1:
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if(!HAS_ESSENCE(pPlayer))
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ1, pCreature->GetGUID());
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}
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else
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ2, pCreature->GetGUID());
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}
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break;
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case GOSSIP_ACTION_INFO_DEF + 2:
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{
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ItemPosCountVec dest;
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uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_RUBY_ESSENCE, 1);
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if (msg == EQUIP_ERR_OK)
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pPlayer->StoreNewItem(dest, ITEM_RUBY_ESSENCE, true);
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pPlayer->CLOSE_GOSSIP_MENU();
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break;
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}
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case GOSSIP_ACTION_INFO_DEF + 3:
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_BELGARISTRASZ3, pCreature->GetGUID());
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break;
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}
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break;
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case NPC_ETERNOS: //Eternos
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switch(uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF + 1:
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if(!HAS_ESSENCE(pPlayer))
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS1, pCreature->GetGUID());
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}
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else
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS2, pCreature->GetGUID());
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}
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break;
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case GOSSIP_ACTION_INFO_DEF + 2:
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{
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ItemPosCountVec dest;
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uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_AMBER_ESSENCE, 1);
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if (msg == EQUIP_ERR_OK)
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pPlayer->StoreNewItem(dest, ITEM_AMBER_ESSENCE, true);
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pPlayer->CLOSE_GOSSIP_MENU();
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break;
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}
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case GOSSIP_ACTION_INFO_DEF + 3:
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pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_ETERNOS3, pCreature->GetGUID());
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break;
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||||
}
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break;
|
||||
}
|
||||
|
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return true;
|
||||
}
|
||||
|
||||
void AddSC_oculus()
|
||||
{
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||||
Script *newscript;
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name = "npc_occulus_drake";
|
||||
newscript->pGossipHello = &GossipHello_npc_oculus_drake;
|
||||
newscript->pGossipSelect = &GossipSelect_npc_oculus_drake;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
Reference in New Issue
Block a user