Core/Spells: replace spell Symbol Of Life from SpellEffects to SpellScript

This commit is contained in:
Supabad
2011-04-06 11:34:50 +02:00
committed by leak
parent 9456ae7199
commit 368818a810
4 changed files with 48 additions and 1 deletions
-1
View File
@@ -781,7 +781,6 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
{
switch (m_spellInfo->Id)
{
case 8593: // Symbol of life (restore creature to life)
case 31225: // Shimmering Vessel (restore creature to life)
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)