*Fix the wrong calculation in spell target selection.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-24 18:36:00 -05:00
parent bb8a9d4c3d
commit 3675c39743
2 changed files with 47 additions and 29 deletions
+46 -28
View File
@@ -6573,12 +6573,27 @@ void Spell::SetSpellValue(SpellValueMod mod, int32 value)
} }
} }
float tangent(float x)
{
x = tan(x);
//if(x < std::numeric_limits<float>::max() && x > -std::numeric_limits<float>::max()) return x;
//if(x >= std::numeric_limits<float>::max()) return std::numeric_limits<float>::max();
//if(x <= -std::numeric_limits<float>::max()) return -std::numeric_limits<float>::max();
if(x < 100000.0f && x > -100000.0f) return x;
if(x >= 100000.0f) return 100000.0f;
if(x <= 100000.0f) return -100000.0f;
return 0.0f;
}
void Spell::SelectTrajTargets() void Spell::SelectTrajTargets()
{ {
if(!m_targets.HasTraj()) if(!m_targets.HasTraj())
return; return;
float dist2d = m_targets.GetDist2d(); float dist2d = m_targets.GetDist2d();
if(!dist2d)
return;
float dz = m_targets.m_destZ - m_targets.m_srcZ; float dz = m_targets.m_destZ - m_targets.m_srcZ;
UnitList unitList; UnitList unitList;
@@ -6588,13 +6603,10 @@ void Spell::SelectTrajTargets()
unitList.sort(TargetDistanceOrder(m_caster)); unitList.sort(TargetDistanceOrder(m_caster));
float sinE = sin(m_targets.m_elevation); float b = tangent(m_targets.m_elevation);
float dcosE = 2 * cos(m_targets.m_elevation); float a = (dz - dist2d * b) / (dist2d * dist2d);
float divisor = dist2d * (dist2d - dcosE); if(a > -0.0001f) a = 0;
if(abs(divisor) < 0.0001f) divisor = 0.0001f; //sLog.outError("Spell::SelectTrajTargets: a %f b %f", a, b);
float a = (dz - dist2d * sinE) / divisor;
float b = sinE - dcosE * a;
if(a > -0.0001f) a = -0.0001f;
float bestDist; float bestDist;
UnitList::const_iterator itr = unitList.begin(); UnitList::const_iterator itr = unitList.begin();
@@ -6603,29 +6615,47 @@ void Spell::SelectTrajTargets()
if(m_caster == *itr || m_caster->IsOnVehicle(*itr) || (*itr)->IsOnVehicle(m_caster)) if(m_caster == *itr || m_caster->IsOnVehicle(*itr) || (*itr)->IsOnVehicle(m_caster))
continue; continue;
const float size = (*itr)->GetObjectSize() * 0.6f; // 1/sqrt(3) const float size = std::max((*itr)->GetObjectSize() * 0.7f, 1.0f); // 1/sqrt(3)
const float objDist2d = m_caster->GetExactDistance2d((*itr)->GetPositionX(), (*itr)->GetPositionY()) * cos(m_caster->GetRelativeAngle(*itr)); const float objDist2d = m_caster->GetExactDistance2d((*itr)->GetPositionX(), (*itr)->GetPositionY()) * cos(m_caster->GetRelativeAngle(*itr));
const float dz = (*itr)->GetPositionZ() - m_caster->GetPositionZ(); const float dz = (*itr)->GetPositionZ() - m_caster->GetPositionZ();
//sLog.outError("Spell::SelectTrajTargets: check %u, dist between %f %f, height between %f %f.", (*itr)->GetEntry(), objDist2d - size, objDist2d + size, dz - size, dz + size);
float dist = objDist2d - size; float dist = objDist2d - size;
float height = dist * (a * dist + b); float height = dist * (a * dist + b);
//sLog.outError("Spell::SelectTrajTargets: dist %f, height %f.", dist, height);
if(height < dz + size && height > dz - size) if(height < dz + size && height > dz - size)
{ {
bestDist = dist > 0 ? dist : 0; bestDist = dist > 0 ? dist : 0;
break; break;
} }
#define CHECK_DIST {\
//sLog.outError("Spell::SelectTrajTargets: dist %f, height %f.", dist, height);
if(dist < objDist2d + size && dist > objDist2d - size)\
{ bestDist = dist; break; }\
}
if(!a)
{
height = dz - size;
dist = height / b;
CHECK_DIST;
height = dz + size;
dist = height / b;
CHECK_DIST;
continue;
}
height = dz - size; height = dz - size;
float sqrt1 = b * b + 4 * a * height; float sqrt1 = b * b + 4 * a * height;
if(sqrt1 > 0) if(sqrt1 > 0)
{ {
sqrt1 = sqrt(sqrt1); sqrt1 = sqrt(sqrt1);
dist = (sqrt1 - b) / (2 * a); dist = (sqrt1 - b) / (2 * a);
if(dist < objDist2d + size && dist > objDist2d - size) CHECK_DIST;
{
bestDist = dist;
break;
}
} }
height = dz + size; height = dz + size;
@@ -6634,28 +6664,16 @@ void Spell::SelectTrajTargets()
{ {
sqrt2 = sqrt(sqrt2); sqrt2 = sqrt(sqrt2);
dist = (sqrt2 - b) / (2 * a); dist = (sqrt2 - b) / (2 * a);
if(dist < objDist2d + size && dist > objDist2d - size) CHECK_DIST;
{
bestDist = dist;
break;
}
dist = (-sqrt2 - b) / (2 * a); dist = (-sqrt2 - b) / (2 * a);
if(dist < objDist2d + size && dist > objDist2d - size) CHECK_DIST;
{
bestDist = dist;
break;
}
} }
if(sqrt1 > 0) if(sqrt1 > 0)
{ {
dist = (-sqrt1 - b) / (2 * a); dist = (-sqrt1 - b) / (2 * a);
if(dist < objDist2d + size && dist > objDist2d - size) CHECK_DIST;
{
bestDist = dist;
break;
}
} }
} }
+1 -1
View File
@@ -3476,7 +3476,7 @@ bool Unit::isInBackInMap(Unit const* target, float distance, float arc) const
bool Unit::isInLine(Unit const* target, float distance, float width) const bool Unit::isInLine(Unit const* target, float distance, float width) const
{ {
if(!HasInArc(M_PI, target) || !IsWithinDistInMap(target, distance)) return false; if(!HasInArc(M_PI, target) || !IsWithinDistInMap(target, distance)) return false;
width += target->GetObjectSize() * 0.5f; width += target->GetObjectSize();
float angle = GetRelativeAngle(target); float angle = GetRelativeAngle(target);
return abs(sin(angle)) * GetExactDistance2d(target->GetPositionX(), target->GetPositionY()) < width; return abs(sin(angle)) * GetExactDistance2d(target->GetPositionX(), target->GetPositionY()) < width;
} }