Add detailed crash info when aura owner is not in the same map as target in Aura::UpdateTargetMap.

This commit is contained in:
megamage
2011-11-11 11:29:59 -05:00
parent 583f6575e1
commit 360c9dd635
3 changed files with 16 additions and 7 deletions
+1 -4
View File
@@ -250,12 +250,9 @@ void ObjectAccessor::AddCorpsesToGrid(GridCoord const& gridpair, GridType& grid,
for (Player2CorpsesMapType::iterator iter = i_player2corpse.begin(); iter != i_player2corpse.end(); ++iter)
{
// We need this check otherwise a corpose may be added to a grid twice
if (iter->second->IsInGrid())
{
//TODO: add this assert later
//ASSERT(iter->second->GetGridCoord() == gridpair);
continue;
}
if (iter->second->GetGridCoord() == gridpair)
{