@@ -92,15 +92,15 @@ void GuardAI::EnterEvadeMode()
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{
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sLog->outStaticDebug("Creature stopped attacking because victim does not exist [guid=%u]", me->GetGUIDLow());
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}
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else if (!victim ->isAlive())
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else if (!victim->isAlive())
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{
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sLog->outStaticDebug("Creature stopped attacking because victim is dead [guid=%u]", me->GetGUIDLow());
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}
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else if (victim ->HasStealthAura())
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else if (victim->HasStealthAura())
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{
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sLog->outStaticDebug("Creature stopped attacking because victim is using stealth [guid=%u]", me->GetGUIDLow());
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}
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else if (victim ->isInFlight())
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else if (victim->isInFlight())
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{
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sLog->outStaticDebug("Creature stopped attacking because victim is flying away [guid=%u]", me->GetGUIDLow());
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}
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