diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 6fa49fd3fb..d4fd59e34b 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1626,7 +1626,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* BattlegroundQueueTypeId bgQueueTypeIdRandom = BattlegroundMgr::BGQueueTypeId(BATTLEGROUND_RB, 0); // check every member of the group to be able to join - memberscount = 1; + memberscount = 0; for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next(), ++memberscount) { Player *member = itr->getSource();