Scripts/Achievements: add multiple achievement scripts for Strand Of The Ancients.
add kill counter reset related to Battleground achievements.
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@@ -34,64 +34,65 @@ class BattlegroundSAScore : public BattlegroundScore
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#define BG_SA_DEMOLISHER_AMOUNT 4
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enum BG_SA_Status
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{
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{
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BG_SA_NOTSTARTED = 0,
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BG_SA_WARMUP,
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BG_SA_ROUND_ONE,
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BG_SA_SECOND_WARMUP,
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BG_SA_ROUND_TWO,
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BG_SA_BONUS_ROUND
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};
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};
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enum BG_SA_GateState
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{
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{
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BG_SA_GATE_OK = 1,
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BG_SA_GATE_DAMAGED = 2,
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BG_SA_GATE_DESTROYED = 3
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};
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};
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enum BG_SA_Timers
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{
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BG_SA_BOAT_START = 60000,
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BG_SA_WARMUPLENGTH = 120000,
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BG_SA_ROUNDLENGTH = 600000
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};
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{
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BG_SA_BOAT_START = 60*IN_MILLISECONDS,
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BG_SA_WARMUPLENGTH = 120*IN_MILLISECONDS,
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BG_SA_ROUNDLENGTH = 600*IN_MILLISECONDS
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};
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enum BG_SA_WorldStates
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{
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{
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BG_SA_TIMER_MINS = 3559,
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BG_SA_TIMER_SEC_TENS = 3560,
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BG_SA_TIMER_SEC_DECS = 3561,
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BG_SA_ALLY_ATTACKS = 4352,
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BG_SA_HORDE_ATTACKS = 4353,
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BG_SA_PURPLE_GATEWS = 3614,
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BG_SA_RED_GATEWS = 3617,
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BG_SA_BLUE_GATEWS = 3620,
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BG_SA_GREEN_GATEWS = 3623,
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BG_SA_YELLOW_GATEWS = 3638,
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BG_SA_ANCIENT_GATEWS = 3849,
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BG_SA_LEFT_GY_ALLIANCE = 3635,
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BG_SA_RIGHT_GY_ALLIANCE = 3636,
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BG_SA_CENTER_GY_ALLIANCE = 3637,
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BG_SA_RIGHT_ATT_TOKEN_ALL = 3627,
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BG_SA_LEFT_ATT_TOKEN_ALL = 3626,
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BG_SA_LEFT_ATT_TOKEN_HRD = 3629,
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BG_SA_RIGHT_ATT_TOKEN_HRD = 3628,
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BG_SA_HORDE_DEFENCE_TOKEN = 3631,
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BG_SA_ALLIANCE_DEFENCE_TOKEN = 3630,
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BG_SA_RIGHT_GY_HORDE = 3632,
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BG_SA_LEFT_GY_HORDE = 3633,
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BG_SA_CENTER_GY_HORDE = 3634,
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BG_SA_BONUS_TIMER = 0xdf3,
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BG_SA_ENABLE_TIMER = 3564,
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};
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};
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enum npc
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{
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NPC_ANTI_PERSONNAL_CANNON = 27894,
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NPC_DEMOLISHER_SA = 28781,
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NPC_RIGGER_SPARKLIGHT = 29260,
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NPC_GORGRIL_RIGSPARK = 29262,
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};
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enum BG_SA_NPCs
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{
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@@ -129,30 +130,30 @@ enum BG_SA_Boat
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const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] =
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{
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27894,
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27894,
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27894,
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27894,
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27894,
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27894,
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27894,
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27894,
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27894,
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27894,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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NPC_ANTI_PERSONNAL_CANNON,
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//4 beach demolishers
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28781,
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28781,
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28781,
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28781,
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NPC_DEMOLISHER_SA,
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NPC_DEMOLISHER_SA,
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NPC_DEMOLISHER_SA,
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NPC_DEMOLISHER_SA,
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//Triggers
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23472,
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23472,
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23472,
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23472,
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23472,
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//Fizzle Sparklight, or whatever his name was
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29260,
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29262
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//Used Demolisher Salesman
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NPC_RIGGER_SPARKLIGHT,
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NPC_GORGRIL_RIGSPARK
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};
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const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] =
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@@ -430,7 +431,6 @@ class BattlegroundSA : public Battleground
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/// Called when battle start
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virtual void StartingEventCloseDoors();
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virtual void StartingEventOpenDoors();
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/// Called for ini battleground, after that the first player be entered
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virtual bool SetupBattleground();
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virtual void Reset();
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@@ -486,6 +486,8 @@ class BattlegroundSA : public Battleground
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/* Scorekeeping */
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/// Update score board
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uint32 GetPlayerDemolisherScore(Player* /*source*/);
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void UpdatePlayerScore(Player *Source, uint32 type, uint32 value, bool doAddHonor = true);
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private:
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