Scripts/npc_sergeant_bly: Talk text was placholders. Replaced with Creature text.
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@@ -44,8 +44,8 @@ enum blyAndCrewFactions
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enum blySays
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{
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SAY_1 = -1209002,
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SAY_2 = -1209003
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SAY_1 = 0,
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SAY_2 = 1
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};
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enum blySpells
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@@ -133,11 +133,11 @@ public:
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//weegli doesn't fight - he goes & blows up the door
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if (Creature* pWeegli = instance->instance->GetCreature(instance->GetData64(ENTRY_WEEGLI)))
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pWeegli->AI()->DoAction(0);
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DoScriptText(SAY_1, me);
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Talk(SAY_1);
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Text_Timer = 5000;
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break;
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case 2:
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DoScriptText(SAY_2, me);
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Talk(SAY_2);
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Text_Timer = 5000;
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break;
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case 3:
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