[7839] Rafactoring player targeting code in chat command and related cleanups/improvments.

* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
    * New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
      or if not provided by current seelction with error cases processing.
    * Property apply mute/unmute in case use different character name from loggined currently for account.
    * .reset commands can be used from console now
    * .repairitems comamnd can be used from console now but only to online player.

Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-17 10:57:55 -05:00
parent d2ef2c0500
commit 3569f949d7
16 changed files with 693 additions and 1142 deletions
-1
View File
@@ -526,7 +526,6 @@ class World
bool IsPvPRealm() { return (getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP); }
bool IsFFAPvPRealm() { return getConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP; }
bool KickPlayer(const std::string& playerName);
void KickAll();
void KickAllLess(AccountTypes sec);
BanReturn BanAccount(BanMode mode, std::string nameOrIP, std::string duration, std::string reason, std::string author);