Core/DB: fixed player loading from DB

This commit is contained in:
Rat
2011-11-26 21:21:31 +01:00
parent b09d532be7
commit 35579e574c
+1 -1
View File
@@ -16520,7 +16520,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
SetInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fields[48].GetUInt32());
// set which actionbars the client has active - DO NOT REMOVE EVER AGAIN (can be changed though, if it does change fieldwise)
SetByteValue(PLAYER_FIELD_BYTES, 2, fields[62].GetUInt8());
SetByteValue(PLAYER_FIELD_BYTES, 2, fields[60].GetUInt8());
InitDisplayIds();