Fix warnings from merged pull requests.
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@@ -8092,7 +8092,7 @@ void Player::_ApplyWeaponDependentAuraDamageMod(Item *item, WeaponAttackType att
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if (unitModType == TOTAL_VALUE)
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ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS, aura->GetAmount(), apply);
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else
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ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, aura->GetAmount(), apply);
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ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, float (aura->GetAmount()), apply);
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}
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}
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@@ -4518,7 +4518,7 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
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target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_PCT, float (GetAmount()), apply);
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if (target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, GetAmount(), apply);
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target->ToPlayer()->ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, float (GetAmount()), apply);
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}
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else
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{
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