* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)

--HG--
branch : trunk
This commit is contained in:
azazel
2010-08-26 01:20:57 +06:00
parent bb5f7b6492
commit 341e6303ef
166 changed files with 445 additions and 416 deletions
@@ -134,7 +134,7 @@ public:
if (me->IsWithinMeleeRange(me->getVictim()))
{
me->Kill(me->getVictim());
me->ModifyHealth(me->GetMaxHealth() * 0.05f);
me->ModifyHealth(int32(me->CountPctFromMaxHealth(5)));
}
}
else
@@ -94,7 +94,7 @@ public:
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1))
if (!pTarget->HasAura(SPELL_MUTATING_INJECTION))
DoCast(pTarget, SPELL_MUTATING_INJECTION);
events.ScheduleEvent(EVENT_INJECT, 8000 + 12000 * ((float)me->GetHealth() / me->GetMaxHealth()));
events.ScheduleEvent(EVENT_INJECT, 8000 + uint32(120 * me->GetHealthPct()));
return;
}
}