* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)

--HG--
branch : trunk
This commit is contained in:
azazel
2010-08-26 01:20:57 +06:00
parent bb5f7b6492
commit 341e6303ef
166 changed files with 445 additions and 416 deletions
@@ -113,7 +113,7 @@ public:
void DamageTaken(Unit* /*pDoneBy*/, uint32& uiDamage)
{
if (me->GetHealth()*100 < me->GetMaxHealth()*20)
if (HealthBelowPct(20))
{
if (Player* pPlayer = GetPlayerForEscort())
{