* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)

--HG--
branch : trunk
This commit is contained in:
azazel
2010-08-26 01:20:57 +06:00
parent bb5f7b6492
commit 341e6303ef
166 changed files with 445 additions and 416 deletions
+13 -13
View File
@@ -415,13 +415,13 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// Cataclysmic Bolt
case 38441:
{
damage = unitTarget->GetMaxHealth() / 2;
damage = unitTarget->CountPctFromMaxHealth(50);
break;
}
// Tympanic Tantrum
case 62775:
{
damage = unitTarget->GetMaxHealth() / 10;
damage = unitTarget->CountPctFromMaxHealth(10);
break;
}
// Gargoyle Strike
@@ -1264,11 +1264,11 @@ void Spell::EffectDummy(uint32 i)
}
case 47170: // Impale Leviroth
{
if (!unitTarget && unitTarget->GetEntry() != 26452 && ((unitTarget->GetHealth() / unitTarget->GetMaxHealth()) * 100.0f) > 95.0f)
return;
if (!unitTarget && unitTarget->GetEntry() != 26452 && unitTarget->HealthAbovePct(95))
return;
m_caster->DealDamage(unitTarget, uint32(unitTarget->GetMaxHealth()*0.93f));
return;
m_caster->DealDamage(unitTarget, unitTarget->CountPctFromMaxHealth(93));
return;
}
case 49357: // Brewfest Mount Transformation
if (m_caster->GetTypeId() != TYPEID_PLAYER)
@@ -1679,7 +1679,7 @@ void Spell::EffectDummy(uint32 i)
if (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_DK_DEATH_STRIKE)
{
uint32 count = unitTarget->GetDiseasesByCaster(m_caster->GetGUID());
int32 bp = int32(count * m_caster->GetMaxHealth() * m_spellInfo->DmgMultiplier[0] / 100);
int32 bp = int32(count * m_caster->CountPctFromMaxHealth(m_spellInfo->DmgMultiplier[0]));
// Improved Death Strike
if (AuraEffect const * aurEff = m_caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2751, 0))
bp = int32(bp * (m_caster->CalculateSpellDamage(m_caster, aurEff->GetSpellProto(), 2) + 100.0f) / 100.0f);
@@ -2557,7 +2557,7 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
}
// Death Pact - return pct of max health to caster
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000)
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, int32(caster->GetMaxHealth() * damage / 100.0f), HEAL);
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL);
else
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
@@ -2584,7 +2584,7 @@ void Spell::EffectHealPct(uint32 /*i*/)
if (m_spellInfo->Id == 59754 && unitTarget == m_caster)
return;
uint32 addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, uint32(unitTarget->GetMaxHealth() * damage / 100.0f), HEAL);
uint32 addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL);
//if (Player *modOwner = m_caster->GetSpellModOwner())
// modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, addhealth, this);
@@ -4733,7 +4733,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
case 54426:
if (unitTarget)
{
int32 damage = int32((int32)unitTarget->GetHealth() - (int32)unitTarget->GetMaxHealth() * 0.05f);
int32 damage = int32(unitTarget->GetHealth()) - int32(unitTarget->CountPctFromMaxHealth(5));
if (damage > 0)
m_caster->CastCustomSpell(28375, SPELLVALUE_BASE_POINT0, damage, unitTarget);
}
@@ -6113,7 +6113,7 @@ void Spell::EffectResurrect(uint32 /*effIndex*/)
if (pTarget->isRessurectRequested()) // already have one active request
return;
uint32 health = pTarget->GetMaxHealth() * damage / 100;
uint32 health = pTarget->CountPctFromMaxHealth(damage);
uint32 mana = pTarget->GetMaxPower(POWER_MANA) * damage / 100;
pTarget->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana);
@@ -6241,7 +6241,7 @@ void Spell::EffectSelfResurrect(uint32 i)
// percent case
else
{
health = uint32(damage/100.0f*unitTarget->GetMaxHealth());
health = unitTarget->CountPctFromMaxHealth(damage);
if (unitTarget->GetMaxPower(POWER_MANA) > 0)
mana = uint32(damage/100.0f*unitTarget->GetMaxPower(POWER_MANA));
}
@@ -6495,7 +6495,7 @@ void Spell::EffectSummonDeadPet(uint32 /*i*/)
pet->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
pet->setDeathState(ALIVE);
pet->clearUnitState(UNIT_STAT_ALL_STATE);
pet->SetHealth(uint32(pet->GetMaxHealth()*(float(damage)/100)));
pet->SetHealth(pet->CountPctFromMaxHealth(damage));
//pet->AIM_Initialize();
//_player->PetSpellInitialize();