* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)

--HG--
branch : trunk
This commit is contained in:
azazel
2010-08-26 01:20:57 +06:00
parent bb5f7b6492
commit 341e6303ef
166 changed files with 445 additions and 416 deletions
@@ -451,7 +451,7 @@ int32 AuraEffect::CalculateAmount(Unit * caster)
m_canBeRecalculated = false;
if (!m_spellProto->procFlags)
break;
amount = int32(GetBase()->GetUnitOwner()->GetMaxHealth()*0.10f);
amount = int32(GetBase()->GetUnitOwner()->CountPctFromMaxHealth(10));
if (caster)
{
// Glyphs increasing damage cap
@@ -717,7 +717,7 @@ int32 AuraEffect::CalculateAmount(Unit * caster)
case SPELL_AURA_MOD_INCREASE_HEALTH:
// Vampiric Blood
if (GetId() == 55233)
amount = GetBase()->GetUnitOwner()->GetMaxHealth() * amount / 100;
amount = GetBase()->GetUnitOwner()->CountPctFromMaxHealth(amount);
break;
case SPELL_AURA_MOD_INCREASE_ENERGY:
// Hymn of Hope
@@ -1288,7 +1288,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
{
case 43093: case 31956: case 38801: // Grievous Wound
case 35321: case 38363: case 39215: // Gushing Wound
if (target->GetHealth() == target->GetMaxHealth())
if (target->IsFullHealth())
{
target->RemoveAurasDueToSpell(GetId());
return;
@@ -1300,7 +1300,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
GetEffIndex() < 2 && GetSpellProto()->Effect[GetEffIndex()] == SPELL_EFFECT_DUMMY ?
caster->CalculateSpellDamage(target, GetSpellProto(),GetEffIndex()+1) :
100;
if (target->GetHealth()*100 >= target->GetMaxHealth()*percent)
if (!target->HealthBelowPct(percent))
{
target->RemoveAurasDueToSpell(GetId());
return;
@@ -1358,7 +1358,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
}
}
else
damage = uint32(target->GetMaxHealth()*damage/100);
damage = uint32(target->CountPctFromMaxHealth(damage));
bool crit = IsPeriodicTickCrit(target, caster);
if (crit)
@@ -1523,7 +1523,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
if (target != caster && GetSpellProto()->AttributesEx2 & SPELL_ATTR_EX2_HEALTH_FUNNEL && !caster->isAlive())
break;
if (GetBase()->GetDuration() == -1 && target->GetHealth() == target->GetMaxHealth())
if (GetBase()->GetDuration() == -1 && target->IsFullHealth())
break;
// ignore non positive values (can be result apply spellmods to aura damage
@@ -1558,7 +1558,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
TakenTotalMod = TakenTotalMod > 0.0f ? TakenTotalMod : 0.0f;
damage = uint32(target->GetMaxHealth() * damage / 100);
damage = uint32(target->CountPctFromMaxHealth(damage));
damage = uint32(damage * TakenTotalMod);
}
else
@@ -1894,7 +1894,7 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
case 51687:
case 51688:
case 51689:
if (target->getVictim() && (target->GetHealth() * 100 / target->GetMaxHealth() > target->getVictim()->GetHealth() * 100 / target->getVictim()->GetMaxHealth())) {
if (target->getVictim() && (target->GetHealthPct() > target->getVictim()->GetHealthPct())) {
if (!target->HasAura(58670)) {
int32 basepoints = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), 0);
target->CastCustomSpell(target, 58670, &basepoints, 0, 0, true);
@@ -2052,12 +2052,12 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
{
// Feeding Frenzy Rank 1
case 53511:
if (target->getVictim() && target->getVictim()->GetHealth() * 100 < target->getVictim()->GetMaxHealth() * 35)
if (target->getVictim() && target->getVictim()->HealthBelowPct(35))
target->CastSpell(target, 60096, true, 0, this);
return;
// Feeding Frenzy Rank 2
case 53512:
if (target->getVictim() && target->getVictim()->GetHealth() * 100 < target->getVictim()->GetMaxHealth() * 35)
if (target->getVictim() && target->getVictim()->HealthBelowPct(35))
target->CastSpell(target, 60097, true, 0, this);
return;
default:
@@ -2078,7 +2078,7 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
switch (GetId())
{
case 49016: // Hysteria
uint32 damage = uint32(target->GetMaxHealth()*0.01f);
uint32 damage = uint32(target->CountPctFromMaxHealth(1));
target->DealDamage(target, damage, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
break;
}
@@ -2153,7 +2153,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
case 24379:
case 23493:
{
int32 heal = caster->GetMaxHealth() / 10;
int32 heal = caster->CountPctFromMaxHealth(10);
caster->DealHeal(target, heal, auraSpellInfo);
int32 mana = caster->GetMaxPower(POWER_MANA);
@@ -2176,7 +2176,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
return;
// Frost Blast
case 27808:
caster->CastCustomSpell(29879, SPELLVALUE_BASE_POINT0, int32((float)target->GetMaxHealth()*0.21f), target, true, NULL, this);
caster->CastCustomSpell(29879, SPELLVALUE_BASE_POINT0, int32(target->CountPctFromMaxHealth(21)), target, true, NULL, this);
return;
// Detonate Mana
case 27819:
@@ -4735,9 +4735,7 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const * aurApp, uint8
//recalculate current HP/MP after applying aura modifications (only for spells with 0x10 flag)
if ((GetMiscValue() == STAT_STAMINA) && (maxHPValue > 0) && (m_spellProto->Attributes & 0x10))
{
// hmm... why is newHPValue a uint64 here?
// newHP = (curHP / maxHP) * newMaxHP = (newMaxHP * curHP) / maxHP -> which is better because no int -> double -> int conversion is needed
uint64 newHPValue = (target->GetMaxHealth() * curHPValue) / maxHPValue;
uint32 newHPValue = target->CountPctFromMaxHealth(int32(100.0f * curHPValue / maxHPValue));
target->SetHealth(newHPValue);
}
}
@@ -4925,10 +4923,10 @@ void AuraEffect::HandleAuraModIncreaseHealthPercent(AuraApplication const * aurA
Unit * target = aurApp->GetTarget();
// Unit will keep hp% after MaxHealth being modified if unit is alive.
float percent = ((float)target->GetHealth()) / target->GetMaxHealth();
float percent = target->GetHealthPct();
target->HandleStatModifier(UNIT_MOD_HEALTH, TOTAL_PCT, float(GetAmount()), apply);
if (target->isAlive())
target->SetHealth(uint32(target->GetMaxHealth()*percent));
target->SetHealth(target->CountPctFromMaxHealth(percent));
}
void AuraEffect::HandleAuraIncreaseBaseHealthPercent(AuraApplication const * aurApp, uint8 mode, bool apply) const
@@ -6085,7 +6083,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
if (!target->IsInFeralForm())
break;
int32 bp0 = int32(target->GetMaxHealth() * GetAmount() / 100);
int32 bp0 = int32(target->CountPctFromMaxHealth(GetAmount()));
target->CastCustomSpell(target, 50322, &bp0, NULL, NULL, true);
}
else
+1 -1
View File
@@ -1516,7 +1516,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
break;
if (apply)
{
if (target != caster && target->GetHealth() <= target->GetMaxHealth() / 4)
if (target != caster && !target->HealthAbovePct(25))
caster->CastSpell(caster, 200000, true);
}
else
+3 -3
View File
@@ -1757,7 +1757,7 @@ struct ChainHealingOrder : public std::binary_function<const Unit*, const Unit*,
else*/ if (Target->GetTypeId() == TYPEID_PLAYER && MainTarget->GetTypeId() == TYPEID_PLAYER &&
Target->ToPlayer()->IsInSameRaidWith(MainTarget->ToPlayer()))
{
if (Target->GetHealth() == Target->GetMaxHealth())
if (Target->IsFullHealth())
return 40000;
else
return 20000 - Target->GetMaxHealth() + Target->GetHealth();
@@ -1792,7 +1792,7 @@ void Spell::SearchChainTarget(std::list<Unit*> &TagUnitMap, float max_range, uin
{
SearchAreaTarget(tempUnitMap, max_range, PUSH_CHAIN, SPELL_TARGETS_ALLY);
tempUnitMap.sort(ChainHealingOrder(m_caster));
//if (cur->GetHealth() == cur->GetMaxHealth() && tempUnitMap.size())
//if (cur->IsFullHealth() && tempUnitMap.size())
// cur = tempUnitMap.front();
}
else
@@ -6050,7 +6050,7 @@ SpellCastResult Spell::CheckItems()
if (m_spellInfo->Effect[i] == SPELL_EFFECT_HEAL)
{
if (m_targets.getUnitTarget()->GetHealth() == m_targets.getUnitTarget()->GetMaxHealth())
if (m_targets.getUnitTarget()->IsFullHealth())
{
failReason = SPELL_FAILED_ALREADY_AT_FULL_HEALTH;
continue;
+13 -13
View File
@@ -415,13 +415,13 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// Cataclysmic Bolt
case 38441:
{
damage = unitTarget->GetMaxHealth() / 2;
damage = unitTarget->CountPctFromMaxHealth(50);
break;
}
// Tympanic Tantrum
case 62775:
{
damage = unitTarget->GetMaxHealth() / 10;
damage = unitTarget->CountPctFromMaxHealth(10);
break;
}
// Gargoyle Strike
@@ -1264,11 +1264,11 @@ void Spell::EffectDummy(uint32 i)
}
case 47170: // Impale Leviroth
{
if (!unitTarget && unitTarget->GetEntry() != 26452 && ((unitTarget->GetHealth() / unitTarget->GetMaxHealth()) * 100.0f) > 95.0f)
return;
if (!unitTarget && unitTarget->GetEntry() != 26452 && unitTarget->HealthAbovePct(95))
return;
m_caster->DealDamage(unitTarget, uint32(unitTarget->GetMaxHealth()*0.93f));
return;
m_caster->DealDamage(unitTarget, unitTarget->CountPctFromMaxHealth(93));
return;
}
case 49357: // Brewfest Mount Transformation
if (m_caster->GetTypeId() != TYPEID_PLAYER)
@@ -1679,7 +1679,7 @@ void Spell::EffectDummy(uint32 i)
if (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_DK_DEATH_STRIKE)
{
uint32 count = unitTarget->GetDiseasesByCaster(m_caster->GetGUID());
int32 bp = int32(count * m_caster->GetMaxHealth() * m_spellInfo->DmgMultiplier[0] / 100);
int32 bp = int32(count * m_caster->CountPctFromMaxHealth(m_spellInfo->DmgMultiplier[0]));
// Improved Death Strike
if (AuraEffect const * aurEff = m_caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2751, 0))
bp = int32(bp * (m_caster->CalculateSpellDamage(m_caster, aurEff->GetSpellProto(), 2) + 100.0f) / 100.0f);
@@ -2557,7 +2557,7 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
}
// Death Pact - return pct of max health to caster
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000)
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, int32(caster->GetMaxHealth() * damage / 100.0f), HEAL);
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL);
else
addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL);
@@ -2584,7 +2584,7 @@ void Spell::EffectHealPct(uint32 /*i*/)
if (m_spellInfo->Id == 59754 && unitTarget == m_caster)
return;
uint32 addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, uint32(unitTarget->GetMaxHealth() * damage / 100.0f), HEAL);
uint32 addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL);
//if (Player *modOwner = m_caster->GetSpellModOwner())
// modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, addhealth, this);
@@ -4733,7 +4733,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
case 54426:
if (unitTarget)
{
int32 damage = int32((int32)unitTarget->GetHealth() - (int32)unitTarget->GetMaxHealth() * 0.05f);
int32 damage = int32(unitTarget->GetHealth()) - int32(unitTarget->CountPctFromMaxHealth(5));
if (damage > 0)
m_caster->CastCustomSpell(28375, SPELLVALUE_BASE_POINT0, damage, unitTarget);
}
@@ -6113,7 +6113,7 @@ void Spell::EffectResurrect(uint32 /*effIndex*/)
if (pTarget->isRessurectRequested()) // already have one active request
return;
uint32 health = pTarget->GetMaxHealth() * damage / 100;
uint32 health = pTarget->CountPctFromMaxHealth(damage);
uint32 mana = pTarget->GetMaxPower(POWER_MANA) * damage / 100;
pTarget->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana);
@@ -6241,7 +6241,7 @@ void Spell::EffectSelfResurrect(uint32 i)
// percent case
else
{
health = uint32(damage/100.0f*unitTarget->GetMaxHealth());
health = unitTarget->CountPctFromMaxHealth(damage);
if (unitTarget->GetMaxPower(POWER_MANA) > 0)
mana = uint32(damage/100.0f*unitTarget->GetMaxPower(POWER_MANA));
}
@@ -6495,7 +6495,7 @@ void Spell::EffectSummonDeadPet(uint32 /*i*/)
pet->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
pet->setDeathState(ALIVE);
pet->clearUnitState(UNIT_STAT_ALL_STATE);
pet->SetHealth(uint32(pet->GetMaxHealth()*(float(damage)/100)));
pet->SetHealth(pet->CountPctFromMaxHealth(damage));
//pet->AIM_Initialize();
//_player->PetSpellInitialize();