Core:
* add helping methods for manipulating unit's health and use it where applicable * fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces) --HG-- branch : trunk
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@@ -821,7 +821,7 @@ void Battleground::EndBattleground(uint32 winner)
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}
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plr->SetHealth(plr->GetMaxHealth());
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plr->SetFullHealth();
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plr->SetPower(POWER_MANA, plr->GetMaxPower(POWER_MANA));
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plr->CombatStopWithPets(true);
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@@ -1113,7 +1113,7 @@ void Battleground::AddPlayer(Player *plr)
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{
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plr->CastSpell(plr, SPELL_ARENA_PREPARATION, true);
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plr->SetHealth(plr->GetMaxHealth());
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plr->SetFullHealth();
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plr->SetPower(POWER_MANA, plr->GetMaxPower(POWER_MANA));
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}
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}
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@@ -474,7 +474,7 @@ void BattlegroundSA::TeleportPlayers()
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plr->SpawnCorpseBones();
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}
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plr->SetHealth(plr->GetMaxHealth());
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plr->SetFullHealth();
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plr->SetPower(POWER_MANA, plr->GetMaxPower(POWER_MANA));
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plr->CombatStopWithPets(true);
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