*Wintergrasp: Tenacity fixes by Spp

*Better Windows signal handling for services, by defacer
*Always hide triggers for players, by ogeraisi

--HG--
branch : trunk
This commit is contained in:
maximius
2009-09-26 12:41:46 -07:00
parent 59586af421
commit 3416a6543d
5 changed files with 99 additions and 99 deletions
+4
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@@ -2000,6 +2000,10 @@ bool Creature::IsVisibleInGridForPlayer(Player const* pl) const
if(pl->isGameMaster()) if(pl->isGameMaster())
return true; return true;
// Trigger shouldn't be visible for players
if(isTrigger())
return false;
// Live player (or with not release body see live creatures or death creatures with corpse disappearing time > 0 // Live player (or with not release body see live creatures or death creatures with corpse disappearing time > 0
if(pl->isAlive() || pl->GetDeathTimer() > 0) if(pl->isAlive() || pl->GetDeathTimer() > 0)
{ {
+56 -64
View File
@@ -69,6 +69,7 @@ void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
#define REMOVE_WARTIME_AURAS(p) (p)->RemoveAura(SPELL_RECRUIT);\ #define REMOVE_WARTIME_AURAS(p) (p)->RemoveAura(SPELL_RECRUIT);\
(p)->RemoveAura(SPELL_CORPORAL);(p)->RemoveAura(SPELL_LIEUTENANT) (p)->RemoveAura(SPELL_CORPORAL);(p)->RemoveAura(SPELL_LIEUTENANT)
#define REMOVE_TENACITY_AURA(p) CastTenacity(p, 0)
typedef std::list<const AreaPOIEntry *> AreaPOIList; typedef std::list<const AreaPOIEntry *> AreaPOIList;
@@ -145,24 +146,13 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
} }
areaPOIs.erase(poi); areaPOIs.erase(poi);
//disable for now
//continue;
// add capture point // add capture point
uint32 capturePointEntry = 0; uint32 capturePointEntry = 0;
//192028 192029
//192030 192031
//192032 192033
//190475 190487 not sure
//192626 192627
//194959 194960
switch(goData->id) switch(goData->id)
{ {
case 192028: capturePointEntry = 190475; break; case 192028: capturePointEntry = 190475; break;
case 192029: capturePointEntry = 190487; break; case 192029: capturePointEntry = 190487; break; // not sure
case 192030: capturePointEntry = 190475; break; case 192030: capturePointEntry = 190475; break;
case 192031: capturePointEntry = 190487; break; case 192031: capturePointEntry = 190487; break;
case 192032: capturePointEntry = 190475; break; case 192032: capturePointEntry = 190475; break;
@@ -292,6 +282,7 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
m_wartime = false; m_wartime = false;
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_START_TIME) * MINUTE * IN_MILISECONDS; m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_START_TIME) * MINUTE * IN_MILISECONDS;
// Load custom rewards
if (sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR)) if (sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR))
for (int i = 0; i < WG_REWARD_EVENT_MAX; ++i) for (int i = 0; i < WG_REWARD_EVENT_MAX; ++i)
m_customHonorReward[i] = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR_0 + i); m_customHonorReward[i] = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR_0 + i);
@@ -362,7 +353,6 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
} }
} }
} }
BroadcastStateChange(state); BroadcastStateChange(state);
} }
} }
@@ -370,7 +360,7 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
void OPvPWintergrasp::RemoveOfflinePlayerWGAuras() void OPvPWintergrasp::RemoveOfflinePlayerWGAuras()
{ {
// if server crashed while in battle there could be players with rank, tenacity or wintergrasp essence auras // if server crashed while in battle there could be players with rank or tenacity
CharacterDatabase.PExecute("DELETE FROM character_aura WHERE spell IN (%u,%u,%u, %u)", CharacterDatabase.PExecute("DELETE FROM character_aura WHERE spell IN (%u,%u,%u, %u)",
SPELL_RECRUIT, SPELL_CORPORAL, SPELL_LIEUTENANT, SPELL_TENACITY); SPELL_RECRUIT, SPELL_CORPORAL, SPELL_LIEUTENANT, SPELL_TENACITY);
} }
@@ -668,7 +658,6 @@ void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
plr->CastSpell(plr, SPELL_RECRUIT, true); plr->CastSpell(plr, SPELL_RECRUIT, true);
SendInitWorldStatesTo(plr); SendInitWorldStatesTo(plr);
OutdoorPvP::HandlePlayerEnterZone(plr, zone); OutdoorPvP::HandlePlayerEnterZone(plr, zone);
UpdateTenacityStack(); UpdateTenacityStack();
} }
@@ -681,7 +670,7 @@ void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
plr->GetVehicle()->Dismiss(); plr->GetVehicle()->Dismiss();
REMOVE_WARTIME_AURAS(plr); REMOVE_WARTIME_AURAS(plr);
} }
plr->RemoveAura(SPELL_TENACITY); REMOVE_TENACITY_AURA(plr);
OutdoorPvP::HandlePlayerLeaveZone(plr, zone); OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
UpdateTenacityStack(); UpdateTenacityStack();
} }
@@ -746,12 +735,33 @@ void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
} }
} }
// Cast or removes Tenacity. MaxHP Modified, HP keeps it's % ratio
void OPvPWintergrasp::CastTenacity(Unit *utr, int32 newStack)
{
if (!utr)
return;
uint32 spellId = utr->GetTypeId() == TYPEID_PLAYER ? SPELL_TENACITY : SPELL_TENACITY_VEHICLE;
float percent = (0.0f + utr->GetHealth()) / utr->GetMaxHealth();
if (newStack)
utr->SetAuraStack(spellId, utr, newStack);
else
utr->RemoveAura(spellId);
utr->SetHealth(uint32(utr->GetMaxHealth()*percent));
}
// Recalculates Tenacity and applies it to Players / Vehicles
void OPvPWintergrasp::UpdateTenacityStack() void OPvPWintergrasp::UpdateTenacityStack()
{ {
if (!m_wartime)
return;
TeamId team = TEAM_NEUTRAL;
uint32 allianceNum = m_players[TEAM_ALLIANCE].size(); uint32 allianceNum = m_players[TEAM_ALLIANCE].size();
uint32 hordeNum = m_players[TEAM_HORDE].size(); uint32 hordeNum = m_players[TEAM_HORDE].size();
int32 newStack = 0; int32 newStack = 0;
if (allianceNum && hordeNum) if (allianceNum && hordeNum)
{ {
if (allianceNum < hordeNum) if (allianceNum < hordeNum)
@@ -763,36 +773,37 @@ void OPvPWintergrasp::UpdateTenacityStack()
if (newStack == m_tenacityStack) if (newStack == m_tenacityStack)
return; return;
// Remove old buff if (m_tenacityStack > 0 && newStack <= 0) // old buff was on alliance
if (m_tenacityStack > 0) // old buff was on alliance team = TEAM_ALLIANCE;
{ else if (m_tenacityStack < 0 && newStack >= 0) // old buff was on horde
if (newStack <= 0) // new buff should on horde team = TEAM_HORDE;
{
TeamCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY);
VehicleCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY_VEHICLE);
}
}
else if (m_tenacityStack < 0)
{
if (newStack >= 0)
{
TeamCastSpell(TEAM_HORDE, -SPELL_TENACITY);
VehicleCastSpell(TEAM_HORDE, -SPELL_TENACITY_VEHICLE);
}
}
m_tenacityStack = newStack; m_tenacityStack = newStack;
// Remove old buff
if (team != TEAM_NEUTRAL)
{
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
if ((*itr)->getLevel() > 69)
REMOVE_TENACITY_AURA((*itr));
for (CreatureSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
REMOVE_TENACITY_AURA((*itr));
}
// Apply new buff // Apply new buff
if (newStack) if (newStack)
{ {
TeamId team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE; team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE;
if (newStack < 0) newStack = -newStack; if (newStack < 0) newStack = -newStack;
int32 auraStack = newStack > 20 ? 20 : newStack; // Dont let it be higher than 20 int32 auraStack = newStack > 20 ? 20 : newStack; // Dont let it be higher than 20
for (PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
if ((*itr)->getLevel() > 69) if ((*itr)->getLevel() > 69)
(*itr)->SetAuraStack(SPELL_TENACITY, *itr, auraStack); CastTenacity((*itr), auraStack);
for (CreatureSet::iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
(*itr)->SetAuraStack(SPELL_TENACITY_VEHICLE, *itr, auraStack); for (CreatureSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
CastTenacity((*itr), auraStack);
} }
} }
@@ -892,14 +903,10 @@ void OPvPWintergrasp::StartBattle()
m_wartime = true; m_wartime = true;
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_BATTLE_TIME) * MINUTE * IN_MILISECONDS; m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_BATTLE_TIME) * MINUTE * IN_MILISECONDS;
for (uint32 team = 0; team < 2; ++team) // Add recruit Aura, Add Tenacity
{ TeamCastSpell(m_defender, SPELL_RECRUIT);
for (PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) TeamCastSpell(OTHER_TEAM(m_defender), SPELL_RECRUIT);
{ UpdateTenacityStack();
REMOVE_WARTIME_AURAS(*itr);
(*itr)->CastSpell(*itr, SPELL_RECRUIT, true);
}
}
} }
void OPvPWintergrasp::EndBattle() void OPvPWintergrasp::EndBattle()
@@ -945,6 +952,7 @@ void OPvPWintergrasp::EndBattle()
(*itr)->ModifyHonorPoints(honor); (*itr)->ModifyHonorPoints(honor);
} }
REMOVE_WARTIME_AURAS(*itr); REMOVE_WARTIME_AURAS(*itr);
REMOVE_TENACITY_AURA(*itr);
(*itr)->CombatStop(true); (*itr)->CombatStop(true);
} }
@@ -957,14 +965,7 @@ void OPvPWintergrasp::EndBattle()
} }
} }
/*TeamId loser = OTHER_TEAM(m_defender); //3.2.0: TeamCastSpell(OTHER_TEAM(m_defender), SPELL_TELEPORT_DALARAN);
for (PlayerSet::iterator itr = m_players[loser].begin(); itr != m_players[loser].end();)
{
Player *plr = *itr;
++itr;
plr->CastSpell(plr, SPELL_TELEPORT_DALARAN, true);
}*/
RemoveOfflinePlayerWGAuras(); RemoveOfflinePlayerWGAuras();
} }
@@ -1103,12 +1104,3 @@ void SiegeWorkshop::ChangeTeam(TeamId oldTeam)
sLog.outDebug("Wintergrasp workshop now belongs to %u.", (uint32)m_buildingState->GetTeam()); sLog.outDebug("Wintergrasp workshop now belongs to %u.", (uint32)m_buildingState->GetTeam());
} }
/*
void SiegeWorkshop::DespawnAllVehicles()
{
while(!m_vehicles.empty())
(*m_vehicles.begin())->Dismiss();
}
*/
+20 -20
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@@ -22,11 +22,14 @@
#include "OutdoorPvPImpl.h" #include "OutdoorPvPImpl.h"
#define ZONE_WINTERGRASP 4197 #define ZONE_WINTERGRASP 4197
const uint16 GameEventWintergraspDefender[2] = {50, 51};
const uint32 WintergraspFaction[2] = {1732, 1735};
#define POS_X_CENTER 4700 #define POS_X_CENTER 4700
#define MAX_VEHICLE_PER_WORKSHOP 4
const uint32 WintergraspFaction[2] = {1732, 1735};
const uint32 WG_MARK_OF_HONOR = 43589;
const uint32 VehNumWorldState[2] = {3680,3490};
const uint32 MaxVehNumWorldState[2] = {3681,3491};
const uint32 ClockWorldState[5] = {3785,3784,3782,3976,3975};
enum WintergraspSpell enum WintergraspSpell
{ {
@@ -36,18 +39,21 @@ enum WintergraspSpell
SPELL_TENACITY = 58549, SPELL_TENACITY = 58549,
SPELL_TENACITY_VEHICLE = 59911, SPELL_TENACITY_VEHICLE = 59911,
SPELL_TOWER_CONTROL = 62064,
SPELL_TELEPORT_DALARAN = 53360,
SPELL_SHUTDOWN_VEHICLE = 21247,
SPELL_TOWER_CONTROL = 62064,
SPELL_VICTORY_REWARD = 56902, SPELL_VICTORY_REWARD = 56902,
SPELL_DEFEAT_REWARD = 58494, SPELL_DEFEAT_REWARD = 58494,
SPELL_DAMAGED_TOWER = 59135, SPELL_DAMAGED_TOWER = 59135,
SPELL_DESTROYED_TOWER = 59136, SPELL_DESTROYED_TOWER = 59136,
SPELL_DAMAGED_BUILDING = 59201, SPELL_DAMAGED_BUILDING = 59201,
SPELL_INTACT_BUILDING = 59203, SPELL_INTACT_BUILDING = 59203,
// Unused: Not implemented
SPELL_TELEPORT_DALARAN = 53360, // SPELL_VICTORY_AURA = 60044,
// SPELL_RULERS_OF_WG = 52108,
SPELL_SHUTDOWN_VEHICLE = 21247, // SPELL_ESSENCE_OF_WG = 58045,
}; };
enum WintergraspRewardEvent enum WintergraspRewardEvent
@@ -61,22 +67,18 @@ enum WintergraspRewardEvent
WG_REWARD_EVENT_MAX WG_REWARD_EVENT_MAX
}; };
#define MAX_VEHICLE_PER_WORKSHOP 4 /* Not used / Not implemented
const uint32 WG_KEEP_CM = 0; //Need data const uint16 GameEventWintergraspDefender[2] = {50, 51};
const uint32 WG_RULERS_BUFF = 52108;
//some cosmetics :
const uint32 WG_VICTORY_AURA = 60044;
enum OutdoorPvP_WG_Sounds enum OutdoorPvP_WG_Sounds
{ {
/*TODO OutdoorPvP_WG_SOUND_KEEP_CLAIMED = 8192, OutdoorPvP_WG_SOUND_KEEP_CLAIMED = 8192,
OutdoorPvP_WG_SOUND_KEEP_CAPTURED_ALLIANCE = 8173, OutdoorPvP_WG_SOUND_KEEP_CAPTURED_ALLIANCE = 8173,
OutdoorPvP_WG_SOUND_KEEP_CAPTURED_HORDE = 8213, OutdoorPvP_WG_SOUND_KEEP_CAPTURED_HORDE = 8213,
OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_ALLIANCE = 8212, OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_ALLIANCE = 8212,
OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_HORDE = 8174, OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_HORDE = 8174,
OutdoorPvP_WG_SOUND_NEAR_VICTORY = 8456 OutdoorPvP_WG_SOUND_NEAR_VICTORY = 8456
*/
}; };
enum DataId enum DataId
@@ -94,10 +96,7 @@ enum OutdoorPvP_WG_KeepStatus
OutdoorPvP_WG_KEEP_STATUS_ALLY_OCCUPIED = 3, OutdoorPvP_WG_KEEP_STATUS_ALLY_OCCUPIED = 3,
OutdoorPvP_WG_KEEP_STATUS_HORDE_OCCUPIED = 4 OutdoorPvP_WG_KEEP_STATUS_HORDE_OCCUPIED = 4
}; };
*/
const uint32 VehNumWorldState[2] = {3680,3490};
const uint32 MaxVehNumWorldState[2] = {3681,3491};
const uint32 ClockWorldState[5] = {3785,3784,3782,3976,3975};
enum WintergraspCreType enum WintergraspCreType
{ {
@@ -226,6 +225,7 @@ class OPvPWintergrasp : public OutdoorPvP
void UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod); void UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod);
void PromotePlayer(Player *player) const; void PromotePlayer(Player *player) const;
void UpdateTenacityStack(); void UpdateTenacityStack();
void CastTenacity(Unit *utr, int32 newStack);
void UpdateAllWorldObject(); void UpdateAllWorldObject();
bool UpdateCreatureInfo(Creature *creature) const; bool UpdateCreatureInfo(Creature *creature) const;
bool UpdateGameObjectInfo(GameObject *go) const; bool UpdateGameObjectInfo(GameObject *go) const;
+2
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@@ -521,6 +521,7 @@ void Master::_OnSignal(int s)
break; break;
case SIGTERM: case SIGTERM:
#ifdef _WIN32 #ifdef _WIN32
if (m_ServiceStatus != 1)
case SIGBREAK: case SIGBREAK:
#endif #endif
World::StopNow(SHUTDOWN_EXIT_CODE); World::StopNow(SHUTDOWN_EXIT_CODE);
@@ -536,6 +537,7 @@ void Master::_HookSignals()
signal(SIGINT, _OnSignal); signal(SIGINT, _OnSignal);
signal(SIGTERM, _OnSignal); signal(SIGTERM, _OnSignal);
#ifdef _WIN32 #ifdef _WIN32
if (m_ServiceStatus != 1)
signal(SIGBREAK, _OnSignal); signal(SIGBREAK, _OnSignal);
#endif #endif
} }
+2
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@@ -373,6 +373,7 @@ void HookSignals()
signal(SIGINT, OnSignal); signal(SIGINT, OnSignal);
signal(SIGTERM, OnSignal); signal(SIGTERM, OnSignal);
#ifdef _WIN32 #ifdef _WIN32
if (m_ServiceStatus != 1)
signal(SIGBREAK, OnSignal); signal(SIGBREAK, OnSignal);
#endif #endif
} }
@@ -383,6 +384,7 @@ void UnhookSignals()
signal(SIGINT, 0); signal(SIGINT, 0);
signal(SIGTERM, 0); signal(SIGTERM, 0);
#ifdef _WIN32 #ifdef _WIN32
if (m_ServiceStatus != 1)
signal(SIGBREAK, 0); signal(SIGBREAK, 0);
#endif #endif
} }