*Wintergrasp: Tenacity fixes by Spp

*Better Windows signal handling for services, by defacer
*Always hide triggers for players, by ogeraisi

--HG--
branch : trunk
This commit is contained in:
maximius
2009-09-26 12:41:46 -07:00
parent 59586af421
commit 3416a6543d
5 changed files with 99 additions and 99 deletions
+4
View File
@@ -2000,6 +2000,10 @@ bool Creature::IsVisibleInGridForPlayer(Player const* pl) const
if(pl->isGameMaster())
return true;
// Trigger shouldn't be visible for players
if(isTrigger())
return false;
// Live player (or with not release body see live creatures or death creatures with corpse disappearing time > 0
if(pl->isAlive() || pl->GetDeathTimer() > 0)
{
+67 -75
View File
@@ -69,6 +69,7 @@ void LoadTeamPair(TeamPairMap &pairMap, const TeamPair *pair)
#define REMOVE_WARTIME_AURAS(p) (p)->RemoveAura(SPELL_RECRUIT);\
(p)->RemoveAura(SPELL_CORPORAL);(p)->RemoveAura(SPELL_LIEUTENANT)
#define REMOVE_TENACITY_AURA(p) CastTenacity(p, 0)
typedef std::list<const AreaPOIEntry *> AreaPOIList;
@@ -111,7 +112,7 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
do
{
Field *fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
GameObjectData const * goData = objmgr.GetGOData(guid);
if (!goData) // this should not happen
@@ -145,24 +146,13 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
}
areaPOIs.erase(poi);
//disable for now
//continue;
// add capture point
uint32 capturePointEntry = 0;
//192028 192029
//192030 192031
//192032 192033
//190475 190487 not sure
//192626 192627
//194959 194960
switch(goData->id)
{
case 192028: capturePointEntry = 190475; break;
case 192029: capturePointEntry = 190487; break;
case 192029: capturePointEntry = 190487; break; // not sure
case 192030: capturePointEntry = 190475; break;
case 192031: capturePointEntry = 190487; break;
case 192032: capturePointEntry = 190475; break;
@@ -178,7 +168,7 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
if (!result)
{
sLog.outError("Cannot find siege workshop master in creature!");
sLog.outError("Cannot find siege workshop master in creature!");
continue;
}
@@ -206,7 +196,7 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
continue;
}
SiegeWorkshop *workshop = new SiegeWorkshop(this, m_buildingStates[guid]);
SiegeWorkshop *workshop = new SiegeWorkshop(this, m_buildingStates[guid]);
if (!workshop->SetCapturePointData(capturePointEntry, goData->mapid, goData->posX + 40 * cos(goData->orientation + M_PI / 2), goData->posY + 40 * sin(goData->orientation + M_PI / 2), goData->posZ))
{
delete workshop;
@@ -292,6 +282,7 @@ bool OPvPWintergrasp::SetupOutdoorPvP()
m_wartime = false;
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_START_TIME) * MINUTE * IN_MILISECONDS;
// Load custom rewards
if (sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR))
for (int i = 0; i < WG_REWARD_EVENT_MAX; ++i)
m_customHonorReward[i] = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR_0 + i);
@@ -328,7 +319,7 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
{
for (PlayerSet::const_iterator itr = m_players[m_defender].begin(); itr != m_players[m_defender].end(); ++itr)
if ((*itr)->HasAura(SPELL_LIEUTENANT) && ((*itr)->getLevel() > 69))
(*itr)->ModifyHonorPoints(m_customHonorReward[DAMAGED_TOWER]);
(*itr)->ModifyHonorPoints(m_customHonorReward[DAMAGED_TOWER]);
}
else
LieutenantCastSpell(m_defender, SPELL_DAMAGED_TOWER);
@@ -362,7 +353,6 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
}
}
}
BroadcastStateChange(state);
}
}
@@ -370,7 +360,7 @@ void OPvPWintergrasp::ProcessEvent(GameObject *obj, uint32 eventId)
void OPvPWintergrasp::RemoveOfflinePlayerWGAuras()
{
// if server crashed while in battle there could be players with rank, tenacity or wintergrasp essence auras
// if server crashed while in battle there could be players with rank or tenacity
CharacterDatabase.PExecute("DELETE FROM character_aura WHERE spell IN (%u,%u,%u, %u)",
SPELL_RECRUIT, SPELL_CORPORAL, SPELL_LIEUTENANT, SPELL_TENACITY);
}
@@ -387,7 +377,7 @@ void OPvPWintergrasp::ModifyWorkshopCount(TeamId team, bool add)
else
sLog.outError("OPvPWintergrasp::ModifyWorkshopCount: negative workshop count!");
SendUpdateWorldState(MaxVehNumWorldState[team], m_workshopCount[team] * MAX_VEHICLE_PER_WORKSHOP);
SendUpdateWorldState(MaxVehNumWorldState[team], m_workshopCount[team] * MAX_VEHICLE_PER_WORKSHOP);
}
uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, const CreatureData *data)
@@ -462,7 +452,7 @@ void OPvPWintergrasp::OnCreatureCreate(Creature *creature, bool add)
creature->setDeathState(DEAD);
creature->SetRespawnTime(DAY);
return;
}
}
}
}
@@ -668,7 +658,6 @@ void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
plr->CastSpell(plr, SPELL_RECRUIT, true);
SendInitWorldStatesTo(plr);
OutdoorPvP::HandlePlayerEnterZone(plr, zone);
UpdateTenacityStack();
}
@@ -681,7 +670,7 @@ void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
plr->GetVehicle()->Dismiss();
REMOVE_WARTIME_AURAS(plr);
}
plr->RemoveAura(SPELL_TENACITY);
REMOVE_TENACITY_AURA(plr);
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
UpdateTenacityStack();
}
@@ -746,12 +735,33 @@ void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
}
}
// Cast or removes Tenacity. MaxHP Modified, HP keeps it's % ratio
void OPvPWintergrasp::CastTenacity(Unit *utr, int32 newStack)
{
if (!utr)
return;
uint32 spellId = utr->GetTypeId() == TYPEID_PLAYER ? SPELL_TENACITY : SPELL_TENACITY_VEHICLE;
float percent = (0.0f + utr->GetHealth()) / utr->GetMaxHealth();
if (newStack)
utr->SetAuraStack(spellId, utr, newStack);
else
utr->RemoveAura(spellId);
utr->SetHealth(uint32(utr->GetMaxHealth()*percent));
}
// Recalculates Tenacity and applies it to Players / Vehicles
void OPvPWintergrasp::UpdateTenacityStack()
{
if (!m_wartime)
return;
TeamId team = TEAM_NEUTRAL;
uint32 allianceNum = m_players[TEAM_ALLIANCE].size();
uint32 hordeNum = m_players[TEAM_HORDE].size();
int32 newStack = 0;
if (allianceNum && hordeNum)
{
if (allianceNum < hordeNum)
@@ -763,36 +773,37 @@ void OPvPWintergrasp::UpdateTenacityStack()
if (newStack == m_tenacityStack)
return;
// Remove old buff
if (m_tenacityStack > 0) // old buff was on alliance
{
if (newStack <= 0) // new buff should on horde
{
TeamCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY);
VehicleCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY_VEHICLE);
}
}
else if (m_tenacityStack < 0)
{
if (newStack >= 0)
{
TeamCastSpell(TEAM_HORDE, -SPELL_TENACITY);
VehicleCastSpell(TEAM_HORDE, -SPELL_TENACITY_VEHICLE);
}
}
if (m_tenacityStack > 0 && newStack <= 0) // old buff was on alliance
team = TEAM_ALLIANCE;
else if (m_tenacityStack < 0 && newStack >= 0) // old buff was on horde
team = TEAM_HORDE;
m_tenacityStack = newStack;
// Remove old buff
if (team != TEAM_NEUTRAL)
{
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
if ((*itr)->getLevel() > 69)
REMOVE_TENACITY_AURA((*itr));
for (CreatureSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
REMOVE_TENACITY_AURA((*itr));
}
// Apply new buff
if (newStack)
{
TeamId team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE;
team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE;
if (newStack < 0) newStack = -newStack;
int32 auraStack = newStack > 20 ? 20 : newStack; //Dont let it be higher than 20
for (PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
int32 auraStack = newStack > 20 ? 20 : newStack; // Dont let it be higher than 20
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
if ((*itr)->getLevel() > 69)
(*itr)->SetAuraStack(SPELL_TENACITY, *itr, auraStack);
for (CreatureSet::iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
(*itr)->SetAuraStack(SPELL_TENACITY_VEHICLE, *itr, auraStack);
CastTenacity((*itr), auraStack);
for (CreatureSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
CastTenacity((*itr), auraStack);
}
}
@@ -821,7 +832,7 @@ void OPvPWintergrasp::UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod)
{
m_clock[digit] = value;
SendUpdateWorldState(ClockWorldState[digit], value);
}
}
}
void OPvPWintergrasp::UpdateClock()
@@ -892,21 +903,17 @@ void OPvPWintergrasp::StartBattle()
m_wartime = true;
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_BATTLE_TIME) * MINUTE * IN_MILISECONDS;
for (uint32 team = 0; team < 2; ++team)
{
for (PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
{
REMOVE_WARTIME_AURAS(*itr);
(*itr)->CastSpell(*itr, SPELL_RECRUIT, true);
}
}
// Add recruit Aura, Add Tenacity
TeamCastSpell(m_defender, SPELL_RECRUIT);
TeamCastSpell(OTHER_TEAM(m_defender), SPELL_RECRUIT);
UpdateTenacityStack();
}
void OPvPWintergrasp::EndBattle()
{
m_wartime = false;
m_timer = sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_INTERVAL) * MINUTE * IN_MILISECONDS;
for (uint32 team = 0; team < 2; ++team)
{
// calculate rewards
@@ -945,6 +952,7 @@ void OPvPWintergrasp::EndBattle()
(*itr)->ModifyHonorPoints(honor);
}
REMOVE_WARTIME_AURAS(*itr);
REMOVE_TENACITY_AURA(*itr);
(*itr)->CombatStop(true);
}
@@ -957,14 +965,7 @@ void OPvPWintergrasp::EndBattle()
}
}
/*TeamId loser = OTHER_TEAM(m_defender);
for (PlayerSet::iterator itr = m_players[loser].begin(); itr != m_players[loser].end();)
{
Player *plr = *itr;
++itr;
plr->CastSpell(plr, SPELL_TELEPORT_DALARAN, true);
}*/
//3.2.0: TeamCastSpell(OTHER_TEAM(m_defender), SPELL_TELEPORT_DALARAN);
RemoveOfflinePlayerWGAuras();
}
@@ -1008,7 +1009,7 @@ SiegeWorkshop *OPvPWintergrasp::GetWorkshopByEngGuid(uint32 lowguid) const
if (SiegeWorkshop *workshop = dynamic_cast<SiegeWorkshop*>(itr->second))
if (workshop->m_engGuid == lowguid)
return workshop;
return NULL;
return NULL;
}
SiegeWorkshop *OPvPWintergrasp::GetWorkshopByGOGuid(uint32 lowguid) const
@@ -1017,7 +1018,7 @@ SiegeWorkshop *OPvPWintergrasp::GetWorkshopByGOGuid(uint32 lowguid) const
if (SiegeWorkshop *workshop = dynamic_cast<SiegeWorkshop*>(itr->second))
if (workshop->m_workshopGuid == lowguid)
return workshop;
return NULL;
return NULL;
}
/*######
@@ -1103,12 +1104,3 @@ void SiegeWorkshop::ChangeTeam(TeamId oldTeam)
sLog.outDebug("Wintergrasp workshop now belongs to %u.", (uint32)m_buildingState->GetTeam());
}
/*
void SiegeWorkshop::DespawnAllVehicles()
{
while(!m_vehicles.empty())
(*m_vehicles.begin())->Dismiss();
}
*/
+20 -20
View File
@@ -21,12 +21,15 @@
#include "OutdoorPvPImpl.h"
#define ZONE_WINTERGRASP 4197
#define ZONE_WINTERGRASP 4197
#define POS_X_CENTER 4700
#define MAX_VEHICLE_PER_WORKSHOP 4
const uint16 GameEventWintergraspDefender[2] = {50, 51};
const uint32 WintergraspFaction[2] = {1732, 1735};
#define POS_X_CENTER 4700
const uint32 WG_MARK_OF_HONOR = 43589;
const uint32 VehNumWorldState[2] = {3680,3490};
const uint32 MaxVehNumWorldState[2] = {3681,3491};
const uint32 ClockWorldState[5] = {3785,3784,3782,3976,3975};
enum WintergraspSpell
{
@@ -36,18 +39,21 @@ enum WintergraspSpell
SPELL_TENACITY = 58549,
SPELL_TENACITY_VEHICLE = 59911,
SPELL_TOWER_CONTROL = 62064,
SPELL_TELEPORT_DALARAN = 53360,
SPELL_SHUTDOWN_VEHICLE = 21247,
SPELL_TOWER_CONTROL = 62064,
SPELL_VICTORY_REWARD = 56902,
SPELL_DEFEAT_REWARD = 58494,
SPELL_DAMAGED_TOWER = 59135,
SPELL_DESTROYED_TOWER = 59136,
SPELL_DAMAGED_BUILDING = 59201,
SPELL_INTACT_BUILDING = 59203,
SPELL_TELEPORT_DALARAN = 53360,
SPELL_SHUTDOWN_VEHICLE = 21247,
// Unused: Not implemented
// SPELL_VICTORY_AURA = 60044,
// SPELL_RULERS_OF_WG = 52108,
// SPELL_ESSENCE_OF_WG = 58045,
};
enum WintergraspRewardEvent
@@ -61,22 +67,18 @@ enum WintergraspRewardEvent
WG_REWARD_EVENT_MAX
};
#define MAX_VEHICLE_PER_WORKSHOP 4
/* Not used / Not implemented
const uint32 WG_KEEP_CM = 0; //Need data
const uint32 WG_RULERS_BUFF = 52108;
//some cosmetics :
const uint32 WG_VICTORY_AURA = 60044;
const uint16 GameEventWintergraspDefender[2] = {50, 51};
enum OutdoorPvP_WG_Sounds
{
/*TODO OutdoorPvP_WG_SOUND_KEEP_CLAIMED = 8192,
OutdoorPvP_WG_SOUND_KEEP_CLAIMED = 8192,
OutdoorPvP_WG_SOUND_KEEP_CAPTURED_ALLIANCE = 8173,
OutdoorPvP_WG_SOUND_KEEP_CAPTURED_HORDE = 8213,
OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_ALLIANCE = 8212,
OutdoorPvP_WG_SOUND_KEEP_ASSAULTED_HORDE = 8174,
OutdoorPvP_WG_SOUND_NEAR_VICTORY = 8456
*/
};
enum DataId
@@ -94,10 +96,7 @@ enum OutdoorPvP_WG_KeepStatus
OutdoorPvP_WG_KEEP_STATUS_ALLY_OCCUPIED = 3,
OutdoorPvP_WG_KEEP_STATUS_HORDE_OCCUPIED = 4
};
const uint32 VehNumWorldState[2] = {3680,3490};
const uint32 MaxVehNumWorldState[2] = {3681,3491};
const uint32 ClockWorldState[5] = {3785,3784,3782,3976,3975};
*/
enum WintergraspCreType
{
@@ -226,6 +225,7 @@ class OPvPWintergrasp : public OutdoorPvP
void UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod);
void PromotePlayer(Player *player) const;
void UpdateTenacityStack();
void CastTenacity(Unit *utr, int32 newStack);
void UpdateAllWorldObject();
bool UpdateCreatureInfo(Creature *creature) const;
bool UpdateGameObjectInfo(GameObject *go) const;
+4 -2
View File
@@ -521,7 +521,8 @@ void Master::_OnSignal(int s)
break;
case SIGTERM:
#ifdef _WIN32
case SIGBREAK:
if (m_ServiceStatus != 1)
case SIGBREAK:
#endif
World::StopNow(SHUTDOWN_EXIT_CODE);
break;
@@ -536,7 +537,8 @@ void Master::_HookSignals()
signal(SIGINT, _OnSignal);
signal(SIGTERM, _OnSignal);
#ifdef _WIN32
signal(SIGBREAK, _OnSignal);
if (m_ServiceStatus != 1)
signal(SIGBREAK, _OnSignal);
#endif
}
+4 -2
View File
@@ -373,7 +373,8 @@ void HookSignals()
signal(SIGINT, OnSignal);
signal(SIGTERM, OnSignal);
#ifdef _WIN32
signal(SIGBREAK, OnSignal);
if (m_ServiceStatus != 1)
signal(SIGBREAK, OnSignal);
#endif
}
@@ -383,7 +384,8 @@ void UnhookSignals()
signal(SIGINT, 0);
signal(SIGTERM, 0);
#ifdef _WIN32
signal(SIGBREAK, 0);
if (m_ServiceStatus != 1)
signal(SIGBREAK, 0);
#endif
}