Fix compile in WIN.

--HG--
branch : trunk
This commit is contained in:
Anubisss
2010-01-23 16:00:05 +01:00
parent 84980ea77c
commit 340ded3973
3 changed files with 12 additions and 12 deletions
+4 -4
View File
@@ -48,7 +48,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP /Zm200"
Optimization="0"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\Database;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;_SECURE_SCL=0"
StringPooling="false"
MinimalRebuild="false"
@@ -132,7 +132,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP /bigobj /Zm200"
Optimization="0"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\Database;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
StringPooling="false"
MinimalRebuild="false"
@@ -215,7 +215,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP /Zm200"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\Database;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="2"
@@ -297,7 +297,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP /bigobj /Zm200"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\Database;..\..\src\shared\vmap;..\..\dep\ACE_wrappers;..\..\src\game\"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="2"