Scripts/Icecrown Citadel: Fixed Ice Bomb visual synchronization
Closes #5179
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@@ -3410,10 +3410,7 @@ void SpellMgr::LoadDbcDataCorrections()
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spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_CASTER;
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break;
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case 69846: // Frost Bomb
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spellInfo->speed = 10;
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spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_TARGET_ANY;
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spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ANY;
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spellInfo->Effect[1] = 0;
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spellInfo->speed = 0.0f; // This spell's summon happens instantly
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break;
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case 71614: // Ice Lock
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spellInfo->Mechanic = MECHANIC_STUN;
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