*Fix Ferocious Bite energy to dmg conversion
*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield *Correctly do effectaddcombopoints for spells which take them. *Do not proc spelleffects on player login. --HG-- branch : trunk
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@@ -1292,7 +1292,8 @@ class TRINITY_DLL_SPEC Player : public Unit
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uint8 GetComboPoints() { return m_comboPoints; }
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const uint64& GetComboTarget() const { return m_comboTarget; }
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void AddComboPoints(Unit* target, int8 count);
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void AddComboPoints(Unit* target, int8 count, Spell * spell = NULL);
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void GainSpellComboPoints(int8 count);
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void ClearComboPoints();
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void SendComboPoints();
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