Fix Shadow Word: Death (Backfire Damage). Original Author: Nevan.
--HG-- branch : trunk
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@@ -515,7 +515,11 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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{
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{
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// Shadow Word: Death - deals damage equal to damage done to caster
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// Shadow Word: Death - deals damage equal to damage done to caster
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if ((m_spellInfo->SpellFamilyFlags[1] & 0x2 ))
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if ((m_spellInfo->SpellFamilyFlags[1] & 0x2 ))
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m_caster->CastCustomSpell(m_caster, 32409, &damage, 0, 0, true);
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{
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uint32 back_damage = uint32(damage + m_caster->SpellDamageBonus(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE));
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if(back_damage >= unitTarget->GetHealth())
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m_caster->CastCustomSpell(m_caster, 32409, &back_damage, 0, 0, true);
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}
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break;
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break;
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}
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}
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case SPELLFAMILY_DRUID:
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case SPELLFAMILY_DRUID:
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