Core/Cleanup: Drop some unused code and update some unknown player flags (from Mangos).

Closes #1167
This commit is contained in:
pek2011
2011-04-07 15:10:10 +03:00
committed by Shocker
parent 2c28d383b3
commit 337b75cafc
5 changed files with 26 additions and 53 deletions
@@ -642,8 +642,6 @@ enum Team
TEAM_OTHER = 0, // if ReputationListId > 0 && Flags != FACTION_FLAG_TEAM_HEADER
};
const Team TeamId2Team[3] = {ALLIANCE, HORDE, TEAM_OTHER};
enum SpellEffects
{
SPELL_EFFECT_INSTAKILL = 1,
@@ -1211,12 +1209,6 @@ enum Mechanics
(1<<MECHANIC_SHACKLE)|(1<<MECHANIC_TURN)|(1<<MECHANIC_HORROR)| \
(1<<MECHANIC_DAZE)|(1<<MECHANIC_SAPPED))
// Daze and all croud control spells except polymorph are not removed
#define MECHANIC_NOT_REMOVED_BY_SHAPESHIFT (\
(1<<MECHANIC_CHARM)|(1<<MECHANIC_DISORIENTED)|(1<<MECHANIC_FEAR)|(1<<MECHANIC_PACIFY)| \
(1<<MECHANIC_STUN)|(1<<MECHANIC_FREEZE)|(1<<MECHANIC_BANISH)|(1<<MECHANIC_SHACKLE)| \
(1<<MECHANIC_HORROR)|(1<<MECHANIC_TURN)|(1<<MECHANIC_DAZE)|(1<<MECHANIC_SAPPED))
// Spell dispell type
enum DispelType
{