*[8475] fixed some gcc-warnings Author: balrok

*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <[email protected]>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
This commit is contained in:
maximius
2009-09-18 14:10:37 -07:00
parent 0d9d400e79
commit 333f1c9d72
46 changed files with 201 additions and 216 deletions
-15
View File
@@ -188,21 +188,6 @@ uint8 *BigNumber::AsByteArray(int minSize)
return _array;
}
ByteBuffer BigNumber::AsByteBuffer()
{
ByteBuffer ret(GetNumBytes());
ret.append(AsByteArray(), GetNumBytes());
return ret;
}
std::vector<uint8> BigNumber::AsByteVector()
{
std::vector<uint8> ret;
ret.resize(GetNumBytes());
memcpy(&ret[0], AsByteArray(), GetNumBytes());
return ret;
}
const char *BigNumber::AsHexStr()
{
return BN_bn2hex(_bn);
-3
View File
@@ -22,7 +22,6 @@
#define _AUTH_BIGNUMBER_H
#include "Common.h"
#include "ByteBuffer.h"
struct bignum_st;
@@ -85,8 +84,6 @@ class BigNumber
uint32 AsDword();
uint8* AsByteArray(int minSize = 0);
ByteBuffer AsByteBuffer();
std::vector<uint8> AsByteVector();
const char *AsHexStr();
const char *AsDecStr();
+1
View File
@@ -19,6 +19,7 @@
*/
#include "Auth/Sha1.h"
#include "Auth/BigNumber.h"
#include <stdarg.h>
Sha1Hash::Sha1Hash()
+2 -1
View File
@@ -24,7 +24,8 @@
#include "Common.h"
#include <openssl/sha.h>
#include <openssl/crypto.h>
#include "Auth/BigNumber.h"
class BigNumber;
class Sha1Hash
{