*Fix build in Windows.
--HG-- branch : trunk
This commit is contained in:
@@ -573,7 +573,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
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DoCast(m_creature,SPELL_BODY_REGEN,true);
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DoCast(m_creature,SPELL_BODY_REGEN,true);
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m_creature->CastSpell(Head, SPELL_FLYING_HEAD,true);
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m_creature->CastSpell(Head, SPELL_FLYING_HEAD,true);
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DoCast(m_creature,SPELL_CONFUSE,false); //test
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DoCast(m_creature,SPELL_CONFUSE,false); //test
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done_by->ProcDamageAndSpell(m_creature,PROC_FLAG_KILL_AND_GET_XP,PROC_FLAG_KILLED,PROC_EX_NONE,0);
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done_by->ProcDamageAndSpell(m_creature,PROC_FLAG_KILL,PROC_FLAG_KILLED,PROC_EX_NONE,0);
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whirlwind = 4000 + (rand()%5)*1000;
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whirlwind = 4000 + (rand()%5)*1000;
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regen = 0;
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regen = 0;
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}
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}
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+2
-2
@@ -1996,7 +1996,7 @@ bool ChatHandler::HandleTicketCommand(const char* args)
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bool accept = m_session->GetPlayer()->isAcceptTickets();
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bool accept = m_session->GetPlayer()->isAcceptTickets();
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PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, accept ? GetMangosString(LANG_ON) : GetMangosString(LANG_OFF));
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PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, accept ? GetTrinityString(LANG_ON) : GetTrinityString(LANG_OFF));
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return true;
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return true;
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}
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}
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@@ -3523,7 +3523,7 @@ bool ChatHandler::HandleLookupEventCommand(const char* args)
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if (Utf8FitTo(descr, wnamepart))
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if (Utf8FitTo(descr, wnamepart))
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{
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{
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char const* active = activeEvents.find(id) != activeEvents.end() ? GetMangosString(LANG_ACTIVE) : "";
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char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : "";
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if(m_session)
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if(m_session)
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PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active );
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PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active );
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+1
-1
@@ -11003,7 +11003,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)
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if(player && player!=pVictim)
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if(player && player!=pVictim)
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{
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{
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if(player->RewardPlayerAndGroupAtKill(pVictim))
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if(player->RewardPlayerAndGroupAtKill(pVictim))
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player->ProcDamageAndSpell(pVictim, PROC_FLAG_KILL_AND_GET_XP, PROC_FLAG_KILLED, PROC_EX_NONE, 0);
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player->ProcDamageAndSpell(pVictim, PROC_FLAG_KILL, PROC_FLAG_KILLED, PROC_EX_NONE, 0);
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else
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else
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player->ProcDamageAndSpell(pVictim, PROC_FLAG_NONE, PROC_FLAG_KILLED,PROC_EX_NONE, 0);
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player->ProcDamageAndSpell(pVictim, PROC_FLAG_NONE, PROC_FLAG_KILLED,PROC_EX_NONE, 0);
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}
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}
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