*Fix a bug in 307. Only the trigger effect should be applied but not the whole spell.

*Restore build in Linux.
*Change "Added aura" log to level: detail.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-23 14:42:32 -06:00
parent 8d687761bc
commit 32b78f767c
3 changed files with 16 additions and 12 deletions
+1 -1
View File
@@ -14292,7 +14292,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
damage = aura->GetModifier()->m_amount;
aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges);
AddAura(aura);
sLog.outString("Added aura spellid %u, effect %u", spellproto->Id, effindex);
sLog.outDetail("Added aura spellid %u, effect %u", spellproto->Id, effindex);
}
}
while( result->NextRow() );