*Fix a bug in 307. Only the trigger effect should be applied but not the whole spell.
*Restore build in Linux. *Change "Added aura" log to level: detail. --HG-- branch : trunk
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@@ -14292,7 +14292,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
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damage = aura->GetModifier()->m_amount;
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aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges);
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AddAura(aura);
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sLog.outString("Added aura spellid %u, effect %u", spellproto->Id, effindex);
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sLog.outDetail("Added aura spellid %u, effect %u", spellproto->Id, effindex);
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}
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}
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while( result->NextRow() );
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