From 326940181ad63d2336d2a91214d9a9c930fb481d Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 26 May 2009 15:32:11 -0500 Subject: [PATCH] *Consider flight spells as passive spells. --HG-- branch : trunk --- src/game/Player.cpp | 2 +- src/game/SpellMgr.cpp | 8 +++++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 8b41206928..d5fc690bb9 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16909,7 +16909,7 @@ void Player::VehicleSpellInitialize() if(!spellInfo) continue; - if(IsPassiveSpell(spellId) || spellInfo->activeIconID == 2158) //flight + if(IsPassiveSpell(spellId)) { charm->CastSpell(charm, spellId, true); data << uint16(0) << uint8(0) << uint8(i+8); diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 7e16b32529..89756a3695 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -303,7 +303,11 @@ bool IsPassiveSpell(uint32 spellId) SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId); if (!spellInfo) return false; - return (spellInfo->Attributes & SPELL_ATTR_PASSIVE) != 0; + if(spellInfo->Attributes & SPELL_ATTR_PASSIVE) + return true; + if(spellInfo->activeIconID == 2158) //flight + return true; + return false; } bool IsAutocastableSpell(uint32 spellId) @@ -313,6 +317,8 @@ bool IsAutocastableSpell(uint32 spellId) return false; if(spellInfo->Attributes & SPELL_ATTR_PASSIVE) return false; + if(spellInfo->activeIconID == 2158) + return false; if(spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) return false; return true;