[7569] Fix typo in spell damage/healing default bonus for staked spell Author: pasdVn
--HG-- branch : trunk
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@@ -9269,8 +9269,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
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DotTicks = DotDuration / spellProto->EffectAmplitude[x];
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if(DotTicks)
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{
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DoneAdvertisedBenefit /= DotTicks*int32(stack);
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TakenAdvertisedBenefit /= DotTicks*int32(stack);
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DoneAdvertisedBenefit = DoneAdvertisedBenefit * int32(stack) / DotTicks;
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TakenAdvertisedBenefit = TakenAdvertisedBenefit * int32(stack) / DotTicks;
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}
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}
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}
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