added ace + vcproj for win
--HG-- branch : trunk
This commit is contained in:
Vendored
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// -*- C++ -*-
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//==========================================================================
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/**
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* @file Name_Space.h
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*
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* $Id: Name_Space.h 84834 2009-03-16 12:28:51Z johnnyw $
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*
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* @author Prashant Jain <[email protected]>
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*/
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//==========================================================================
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#ifndef ACE_NAME_SPACE_H
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#define ACE_NAME_SPACE_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/ACE_export.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/SString.h"
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#include "ace/Unbounded_Set.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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typedef ACE_Unbounded_Set<ACE_NS_WString> ACE_WSTRING_SET;
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/**
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* @class ACE_Name_Binding
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*
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* @brief Maintains a mapping from name to value and type.
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*/
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class ACE_Export ACE_Name_Binding
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{
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public:
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// = Initialization and termination.
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/// Main constructor that initializes all the fields.
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ACE_Name_Binding (const ACE_NS_WString &n,
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const ACE_NS_WString &v,
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const char *t);
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/// Default constructor.
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ACE_Name_Binding (void);
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/// Copy constructor.
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ACE_Name_Binding (const ACE_Name_Binding &);
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/// Assignment operator.
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const ACE_Name_Binding& operator= (const ACE_Name_Binding &);
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/// Destructor.
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~ACE_Name_Binding (void);
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/// Test for equality.
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bool operator == (const ACE_Name_Binding &s) const;
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/// Name of the binding.
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ACE_NS_WString name_;
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/// Value of the binding.
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ACE_NS_WString value_;
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/// Type of the binding.
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char *type_;
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};
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typedef ACE_Unbounded_Set<ACE_Name_Binding> ACE_BINDING_SET;
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typedef ACE_Unbounded_Set_Iterator<ACE_Name_Binding> ACE_BINDING_ITERATOR;
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typedef ACE_Unbounded_Set<ACE_NS_WString> ACE_PWSTRING_SET;
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typedef ACE_Unbounded_Set_Iterator<ACE_NS_WString> ACE_PWSTRING_ITERATOR;
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/**
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* @class ACE_Name_Space
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*
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* @brief Abstract base class that provides an abstract interface to
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* the database without exposing any implemenation details.
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*
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* Manages a Naming Service Name Space. Provides the basic
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* methods -- bind, unbind, rebind, find, and listnames.
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*/
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class ACE_Export ACE_Name_Space
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{
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public:
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/// virtual destructor to ensure destructors of subclasses get
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/// called.
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virtual ~ACE_Name_Space (void);
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/// Bind a new name to a naming context (Wide character strings).
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virtual int bind (const ACE_NS_WString &name_in,
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const ACE_NS_WString &value_in,
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const char *type_in = "") = 0;
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/**
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* Overwrite the value or type of an existing name in a
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* ACE_Name_Space or bind a new name to the context, if it didn't
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* exist yet. (Wide charcter strings interface).
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*/
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virtual int rebind (const ACE_NS_WString &name_in,
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const ACE_NS_WString &value_in,
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const char *type_in = "") = 0;
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/// Delete a name from a ACE_Name_Space (Wide charcter strings
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/// Interface).
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virtual int unbind (const ACE_NS_WString &name_in) = 0;
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/// Get value and type of a given name binding (Wide chars). The
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/// caller is responsible for deleting both <value_out> and <type_out>!
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virtual int resolve (const ACE_NS_WString &name_in,
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ACE_NS_WString &value_out,
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char *&type_out) = 0;
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/// Get a set of names matching a specified pattern (wchars). Matching
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/// means the names must begin with the pattern string.
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virtual int list_names (ACE_WSTRING_SET &set_out,
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const ACE_NS_WString &pattern_in) = 0;
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/// Get a set of values matching a specified pattern (wchars). Matching
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/// means the values must begin with the pattern string.
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virtual int list_values (ACE_WSTRING_SET &set_out,
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const ACE_NS_WString &pattern_in) = 0;
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/// Get a set of types matching a specified pattern (wchars). Matching
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/// means the types must begin with the pattern string.
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virtual int list_types (ACE_WSTRING_SET &set_out,
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const ACE_NS_WString &pattern_in) = 0;
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/**
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* Get a set of names matching a specified pattern (wchars). Matching
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* means the names must begin with the pattern string. Returns the
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* complete binding associated each pattern match.
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*/
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virtual int list_name_entries (ACE_BINDING_SET &set,
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const ACE_NS_WString &pattern) = 0;
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/**
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* Get a set of values matching a specified pattern (wchars). Matching
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* means the values must begin with the pattern string. Returns the
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* complete binding associated each pattern match.
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*/
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virtual int list_value_entries (ACE_BINDING_SET &set,
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const ACE_NS_WString &pattern) = 0;
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/**
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* Get a set of types matching a specified pattern (wchars). Matching
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* means the types must begin with the pattern string. Returns the
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* complete binding associated each pattern match.
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*/
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virtual int list_type_entries (ACE_BINDING_SET &set,
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const ACE_NS_WString &pattern) = 0;
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/// Dump the state of the object
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virtual void dump (void) const = 0;
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#include /**/ "ace/post.h"
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#endif /* ACE_NAME_SPACE_H */
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