added ace + vcproj for win
--HG-- branch : trunk
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Vendored
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// -*- C++ -*-
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//=============================================================================
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/**
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* @file LOCK_SOCK_Acceptor.h
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*
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* $Id: LOCK_SOCK_Acceptor.h 82723 2008-09-16 09:35:44Z johnnyw $
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*
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* @author James Hu and Irfan Pyarali
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*/
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//=============================================================================
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#ifndef ACE_LOCK_SOCK_ACCEPTOR_H
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#define ACE_LOCK_SOCK_ACCEPTOR_H
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#include /**/ "ace/pre.h"
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#include "ace/SOCK_Acceptor.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_LOCK_SOCK_Acceptor
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*
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* @brief Specialize ACE_SOCK_Acceptor to lock around <accept>;
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*
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* This class is necessary since some OS platforms (e.g.,
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* Solaris 2.5) do not allow multiple threads/processes to
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* simultaneously call <accept> on the same listen-mode
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* port/socket. Thus, we need to protect against multiple
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* concurrent accesses by using the appropriate type of lock.
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*/
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template <class ACE_LOCK>
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class ACE_LOCK_SOCK_Acceptor : public ACE_SOCK_Acceptor
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{
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public:
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/// Accept the connection under the control of the <ACE_LOCK>.
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int accept (ACE_SOCK_Stream &new_stream,
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ACE_Addr *remote_addr = 0,
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ACE_Time_Value *timeout = 0,
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bool restart = true,
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bool reset_new_handle = false) const;
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/// Return a reference to the lock.
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ACE_LOCK &lock (void);
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protected:
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/// Type of locking mechanism.
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ACE_LOCK lock_;
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
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#include "ace/LOCK_SOCK_Acceptor.cpp"
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#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
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#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
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#pragma implementation ("LOCK_SOCK_Acceptor.cpp")
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#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
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#include /**/ "ace/post.h"
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#endif /* ACE_LOCK_SOCK_ACCEPTOR_H */
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