added ace + vcproj for win
--HG-- branch : trunk
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Vendored
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// -*- C++ -*-
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//
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// $Id: INET_Addr.inl 88218 2009-12-17 12:32:14Z mcorino $
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#include "ace/OS_NS_string.h"
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#include "ace/Global_Macros.h"
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#include "ace/OS_NS_arpa_inet.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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ACE_INLINE void
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ACE_INET_Addr::reset (void)
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{
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ACE_OS::memset (&this->inet_addr_, 0, sizeof (this->inet_addr_));
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if (this->get_type() == AF_INET)
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{
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#ifdef ACE_HAS_SOCKADDR_IN_SIN_LEN
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this->inet_addr_.in4_.sin_len = sizeof (this->inet_addr_.in4_);
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#endif
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this->inet_addr_.in4_.sin_family = AF_INET;
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}
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#if defined (ACE_HAS_IPV6)
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else if (this->get_type() == AF_INET6)
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{
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#ifdef ACE_HAS_SOCKADDR_IN6_SIN6_LEN
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this->inet_addr_.in6_.sin6_len = sizeof (this->inet_addr_.in6_);
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#endif
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this->inet_addr_.in6_.sin6_family = AF_INET6;
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}
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#endif /* ACE_HAS_IPV6 */
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}
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ACE_INLINE int
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ACE_INET_Addr::determine_type (void) const
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{
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#if defined (ACE_HAS_IPV6)
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# if defined (ACE_USES_IPV4_IPV6_MIGRATION)
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return ACE::ipv6_enabled () ? AF_INET6 : AF_INET;
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# else
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return AF_INET6;
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# endif /* ACE_USES_IPV4_IPV6_MIGRATION */
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#else
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return AF_INET;
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#endif /* ACE_HAS_IPV6 */
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}
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ACE_INLINE void *
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ACE_INET_Addr::ip_addr_pointer (void) const
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{
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#if defined (ACE_HAS_IPV6)
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if (this->get_type () == PF_INET)
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return (void*)&this->inet_addr_.in4_.sin_addr;
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else
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return (void*)&this->inet_addr_.in6_.sin6_addr;
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#else
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return (void*)&this->inet_addr_.in4_.sin_addr;
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#endif
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}
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ACE_INLINE int
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ACE_INET_Addr::ip_addr_size (void) const
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{
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// Since this size value is used to pass to other host db-type
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// functions (gethostbyaddr, etc.) the length is of int type.
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// Thus, cast all these sizes back to int. They're all well
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// within the range of an int anyway.
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#if defined (ACE_HAS_IPV6)
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if (this->get_type () == PF_INET)
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return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr);
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else
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return static_cast<int> (sizeof this->inet_addr_.in6_.sin6_addr);
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#else
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// These _UNICOS changes were picked up from pre-IPv6 code in
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// get_host_name_i... the IPv6 section above may need something
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// similar, so keep an eye out for it.
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# if !defined(_UNICOS)
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return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr.s_addr);
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# else /* _UNICOS */
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return static_cast<int> (sizeof this->inet_addr_.in4_.sin_addr);
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# endif /* ! _UNICOS */
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#endif /* ACE_HAS_IPV6 */
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}
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// Return the port number, converting it into host byte order...
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ACE_INLINE u_short
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ACE_INET_Addr::get_port_number (void) const
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{
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ACE_TRACE ("ACE_INET_Addr::get_port_number");
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#if defined (ACE_HAS_IPV6)
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if (this->get_type () == PF_INET)
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return ACE_NTOHS (this->inet_addr_.in4_.sin_port);
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else
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return ACE_NTOHS (this->inet_addr_.in6_.sin6_port);
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#else
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return ACE_NTOHS (this->inet_addr_.in4_.sin_port);
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#endif /* ACE_HAS_IPV6 */
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}
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ACE_INLINE int
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ACE_INET_Addr::get_addr_size (void) const
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{
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ACE_TRACE ("ACE_INET_Addr::get_addr_size");
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#if defined (ACE_HAS_IPV6)
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if (this->get_type () == PF_INET)
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return sizeof this->inet_addr_.in4_;
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else
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return sizeof this->inet_addr_.in6_;
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#else
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return sizeof this->inet_addr_.in4_;
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#endif /* ACE_HAS_IPV6 */
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}
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ACE_INLINE bool
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ACE_INET_Addr::operator < (const ACE_INET_Addr &rhs) const
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{
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#if defined (ACE_HAS_IPV6)
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if (this->get_type() != rhs.get_type())
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{
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return this->get_type() < rhs.get_type();
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}
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if (this->get_type() == PF_INET6)
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{
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int memval = ACE_OS::memcmp (this->ip_addr_pointer(),
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rhs.ip_addr_pointer(),
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this->ip_addr_size());
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return memval < 0
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|| (memval == 0
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&& (this->get_port_number() < rhs.get_port_number()
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|| (this->get_port_number() == rhs.get_port_number()
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&& this->inet_addr_.in6_.sin6_scope_id <
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rhs.inet_addr_.in6_.sin6_scope_id)));
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}
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#endif
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return this->get_ip_address () < rhs.get_ip_address ()
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|| (this->get_ip_address () == rhs.get_ip_address ()
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&& this->get_port_number () < rhs.get_port_number ());
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}
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#if defined (ACE_HAS_WCHAR)
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ACE_INLINE int
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ACE_INET_Addr::set (u_short port_number,
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const wchar_t host_name[],
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int encode,
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int address_family)
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{
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return this->set (port_number,
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ACE_Wide_To_Ascii (host_name).char_rep (),
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encode,
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address_family);
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}
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ACE_INLINE int
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ACE_INET_Addr::set (const wchar_t port_name[],
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const wchar_t host_name[],
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const wchar_t protocol[])
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{
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return this->set (ACE_Wide_To_Ascii (port_name).char_rep (),
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ACE_Wide_To_Ascii (host_name).char_rep (),
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ACE_Wide_To_Ascii (protocol).char_rep ());
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}
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ACE_INLINE int
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ACE_INET_Addr::set (const wchar_t port_name[],
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ACE_UINT32 ip_addr,
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const wchar_t protocol[])
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{
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return this->set (ACE_Wide_To_Ascii (port_name).char_rep (),
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ip_addr,
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ACE_Wide_To_Ascii (protocol).char_rep ());
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}
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ACE_INLINE int
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ACE_INET_Addr::set (const wchar_t addr[], int address_family)
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{
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return this->set (ACE_Wide_To_Ascii (addr).char_rep (), address_family);
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}
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#endif /* ACE_HAS_WCHAR */
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// Return @c true if the IP address is INADDR_ANY or IN6ADDR_ANY.
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ACE_INLINE bool
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ACE_INET_Addr::is_any (void) const
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{
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#if defined (ACE_HAS_IPV6)
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if (this->get_type () == AF_INET6)
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return IN6_IS_ADDR_UNSPECIFIED (&this->inet_addr_.in6_.sin6_addr);
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#endif /* ACE_HAS_IPV6 */
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return (this->inet_addr_.in4_.sin_addr.s_addr == INADDR_ANY);
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}
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// Return @c true if the IP address is IPv4/IPv6 loopback address.
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ACE_INLINE bool
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ACE_INET_Addr::is_loopback (void) const
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{
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#if defined (ACE_HAS_IPV6)
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if (this->get_type () == AF_INET6)
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return IN6_IS_ADDR_LOOPBACK (&this->inet_addr_.in6_.sin6_addr);
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#endif /* ACE_HAS_IPV6 */
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// RFC 3330 defines loopback as any address with 127.x.x.x
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return ((this->get_ip_address () & 0XFF000000) == (INADDR_LOOPBACK & 0XFF000000));
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}
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// Return @c true if the IP address is IPv4/IPv6 multicast address.
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ACE_INLINE bool
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ACE_INET_Addr::is_multicast (void) const
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{
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#if defined (ACE_HAS_IPV6)
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if (this->get_type() == AF_INET6)
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return this->inet_addr_.in6_.sin6_addr.s6_addr[0] == 0xFF;
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#endif /* ACE_HAS_IPV6 */
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return
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(*static_cast<const unsigned char*> (
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static_cast<const void*> (&this->inet_addr_.in4_.sin_addr.s_addr)) & 0xf0) == 0xe0;
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}
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#if defined (ACE_HAS_IPV6)
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// Return @c true if the IP address is IPv6 linklocal address.
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ACE_INLINE bool
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ACE_INET_Addr::is_linklocal (void) const
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{
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if (this->get_type () == AF_INET6)
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return IN6_IS_ADDR_LINKLOCAL (&this->inet_addr_.in6_.sin6_addr);
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return false;
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}
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// Return @c true if the IP address is IPv4 mapped IPv6 address.
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ACE_INLINE bool
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ACE_INET_Addr::is_ipv4_mapped_ipv6 (void) const
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{
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if (this->get_type () == AF_INET6)
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return IN6_IS_ADDR_V4MAPPED (&this->inet_addr_.in6_.sin6_addr);
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return false;
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}
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// Return @c true if the IP address is IPv4-compatible IPv6 address.
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ACE_INLINE bool
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ACE_INET_Addr::is_ipv4_compat_ipv6 (void) const
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{
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if (this->get_type () == AF_INET6)
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return IN6_IS_ADDR_V4COMPAT (&this->inet_addr_.in6_.sin6_addr);
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return false;
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}
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#endif /* ACE_HAS_IPV6 */
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ACE_END_VERSIONED_NAMESPACE_DECL
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