*Update spell target selection code.
--HG-- branch : trunk
This commit is contained in:
+16
-3
@@ -240,6 +240,18 @@ enum SpellEffectTargetTypes
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SPELL_REQUIRE_DEST,
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};
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enum SpellSelectTargetTypes
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{
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TARGET_TYPE_DEFAULT,
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TARGET_TYPE_UNIT_CASTER,
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TARGET_TYPE_UNIT_TARGET,
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TARGET_TYPE_CHANNEL,
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TARGET_TYPE_AREA_DEST,
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TARGET_TYPE_DEST_CASTER,
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TARGET_TYPE_DEST_TARGET,
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TARGET_TYPE_DEST_DEST,
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};
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//Some SpellFamilyFlags
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#define SPELLFAMILYFLAG_ROGUE_VANISH 0x000000800LL
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#define SPELLFAMILYFLAG_ROGUE_STEALTH 0x000400000LL
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@@ -556,7 +568,7 @@ typedef UNORDERED_MAP<uint32, SpellProcEventEntry> SpellProcEventMap;
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typedef std::map<uint32, uint8> SpellElixirMap;
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// Spell script target related declarations (accessed using SpellMgr functions)
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enum SpellTargetType
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enum SpellScriptTargetType
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{
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SPELL_TARGET_TYPE_GAMEOBJECT = 0,
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SPELL_TARGET_TYPE_CREATURE = 1,
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@@ -567,8 +579,8 @@ enum SpellTargetType
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struct SpellTargetEntry
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{
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SpellTargetEntry(SpellTargetType type_,uint32 targetEntry_) : type(type_), targetEntry(targetEntry_) {}
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SpellTargetType type;
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SpellTargetEntry(SpellScriptTargetType type_,uint32 targetEntry_) : type(type_), targetEntry(targetEntry_) {}
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SpellScriptTargetType type;
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uint32 targetEntry;
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};
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@@ -927,6 +939,7 @@ class SpellMgr
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}
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SpellEffectTargetTypes EffectTargetType[TOTAL_SPELL_EFFECTS];
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SpellSelectTargetTypes SpellTargetType[TOTAL_SPELL_TARGETS];
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// Modifiers
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public:
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