diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index fe2d1dbe28..6c1170463d 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3867,6 +3867,11 @@ void SpellMgr::LoadSpellCustomAttr() mSpellCustomAttr[i] |= SPELL_ATTR_CU_IGNORE_ARMOR; count++; break; + // Strength of the Pack + case 64381: + spellInfo->StackAmount = 4; + count++; + break; // THESE SPELLS ARE WORKING CORRECTLY EVEN WITHOUT THIS HACK // THE ONLY REASON ITS HERE IS THAT CURRENT GRID SYSTEM // DOES NOT ALLOW FAR OBJECT SELECTION (dist > 333)