@@ -140,6 +140,25 @@ ScriptMgr::ScriptMgr()
|
||||
}
|
||||
|
||||
ScriptMgr::~ScriptMgr()
|
||||
{
|
||||
}
|
||||
|
||||
void ScriptMgr::Initialize()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
LoadDatabase();
|
||||
|
||||
sLog->outString("Loading C++ scripts");
|
||||
|
||||
FillSpellSummary();
|
||||
AddScripts();
|
||||
|
||||
sLog->outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
|
||||
sLog->outString();
|
||||
}
|
||||
|
||||
void ScriptMgr::Unload()
|
||||
{
|
||||
#define SCR_CLEAR(T) \
|
||||
FOR_SCRIPTS(T, itr, end) \
|
||||
@@ -175,21 +194,6 @@ ScriptMgr::~ScriptMgr()
|
||||
#undef SCR_CLEAR
|
||||
}
|
||||
|
||||
void ScriptMgr::Initialize()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
LoadDatabase();
|
||||
|
||||
sLog->outString("Loading C++ scripts");
|
||||
|
||||
FillSpellSummary();
|
||||
AddScripts();
|
||||
|
||||
sLog->outString(">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime));
|
||||
sLog->outString();
|
||||
}
|
||||
|
||||
void ScriptMgr::LoadDatabase()
|
||||
{
|
||||
sScriptSystemMgr->LoadVersion();
|
||||
|
||||
@@ -760,7 +760,7 @@ class ScriptMgr
|
||||
friend class ScriptObject;
|
||||
|
||||
ScriptMgr();
|
||||
~ScriptMgr();
|
||||
virtual ~ScriptMgr();
|
||||
|
||||
uint32 _scriptCount;
|
||||
|
||||
@@ -775,6 +775,9 @@ class ScriptMgr
|
||||
void IncrementScriptCount() { ++_scriptCount; }
|
||||
uint32 GetScriptCount() const { return _scriptCount; }
|
||||
|
||||
public: /* Unloading */
|
||||
void Unload();
|
||||
|
||||
public: /* SpellScriptLoader */
|
||||
|
||||
void CreateSpellScripts(uint32 spell_id, std::list<SpellScript*>& script_vector);
|
||||
|
||||
@@ -92,4 +92,5 @@ void WorldRunnable::run()
|
||||
|
||||
sMapMgr->UnloadAll(); // unload all grids (including locked in memory)
|
||||
sObjectAccessor->UnloadAll(); // unload 'i_player2corpse' storage and remove from world
|
||||
sScriptMgr->Unload();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user