Scripts: Fixed uninitialized variables, unreferenced parameters and virtual overrides
--HG-- branch : trunk
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@@ -70,7 +70,7 @@ public:
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{
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}
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void KilledUnit()
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void KilledUnit(Unit* /*victim*/)
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{
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// When a player, pet or totem gets killed, Lord Kazzak casts this spell to instantly regenerate 70,000 health.
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DoCast(me, SPELL_CAPTURESOUL);
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