Scripts: Fixed uninitialized variables, unreferenced parameters and virtual overrides

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-14 16:24:59 +01:00
parent f4581f67b8
commit 314376e32c
18 changed files with 33 additions and 28 deletions
@@ -70,7 +70,7 @@ public:
{
}
void KilledUnit()
void KilledUnit(Unit* /*victim*/)
{
// When a player, pet or totem gets killed, Lord Kazzak casts this spell to instantly regenerate 70,000 health.
DoCast(me, SPELL_CAPTURESOUL);