Core/Spells: Cleanup in Spell.h:

- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
 - Move IsQuestTameSpell function to SpellMgr.h
 - Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
This commit is contained in:
QAston
2011-06-23 13:28:52 +02:00
parent 9d9472e5cc
commit 3137a82c7c
19 changed files with 630 additions and 588 deletions
+1 -1
View File
@@ -212,7 +212,7 @@ void PetAI::UpdateAI(const uint32 diff)
targetSpellStore.erase(targetSpellStore.begin() + index);
SpellCastTargets targets;
targets.setUnitTarget(target);
targets.SetUnitTarget(target);
if (!me->HasInArc(M_PI, target))
{