Core/InstanceSaveMgr: Statically define ResetTimeDelay as class member instead of redefining it in different functions

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-09-25 14:47:24 +02:00
parent 24e24020d1
commit 311ae331ad
2 changed files with 10 additions and 8 deletions
+5 -2
View File
@@ -19,8 +19,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __InstanceSaveMgr_H
#define __InstanceSaveMgr_H
#ifndef _INSTANCESAVEMGR_H
#define _INSTANCESAVEMGR_H
#include "Define.h"
#include <ace/Singleton.h>
@@ -176,6 +176,9 @@ class InstanceSaveManager
uint32 GetNumBoundPlayersTotal();
uint32 GetNumBoundGroupsTotal();
protected:
static uint16 ResetTimeDelay[];
private:
void _ResetOrWarnAll(uint32 mapid, Difficulty difficulty, bool warn, uint32 timeleft);