Fix typo (Rename SPELL_AURA_PREVENT_RESSURECTION to SPELL_AURA_PREVENT_RESURRECTION)

This commit is contained in:
Spp-
2011-09-06 14:23:53 +02:00
parent dad9d07045
commit 30fb856ea3
6 changed files with 8 additions and 8 deletions
@@ -60,7 +60,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data)
if (GetPlayer()->isAlive() || GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
return;
if (GetPlayer()->HasAuraType(SPELL_AURA_PREVENT_RESSURECTION))
if (GetPlayer()->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
return; // silently return, client should display the error by itself
// the world update order is sessions, players, creatures
@@ -537,7 +537,7 @@ void WorldSession::HandleSelfResOpcode(WorldPacket & /*recv_data*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SELF_RES"); // empty opcode
if (_player->HasAuraType(SPELL_AURA_PREVENT_RESSURECTION))
if (_player->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
return; // silent return, client should display error by itself and not send this opcode
if (_player->GetUInt32Value(PLAYER_SELF_RES_SPELL))